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Use the coordinates of the vertices.
As ordered sets of numbers - pairs for coordinates in a plane, triplets for coords in 3D space, and so on for higher dimensions.
if three coordinates are sufficient to express the position of motion is called 3d effect
Curvilinear coordinate systems are a means of describing an object/point's position based on angle and distance from the origin. For example, polar coordinates are Curvilinear coordinates for R2 (2D space). Spherical coordinates are Curvilinear coordinates for R3 (3D space) If you need to know more: http://en.wikipedia.org/wiki/Curvilinear_coordinates
An infinitesimal "object" having no volume at a single location in 3D space defined by X, Y, Z coordinates.
Use the coordinates of the vertices.
As ordered sets of numbers - pairs for coordinates in a plane, triplets for coords in 3D space, and so on for higher dimensions.
if three coordinates are sufficient to express the position of motion is called 3d effect
if three coordinates are sufficient to express the position of motion is called 3d effect
Curvilinear coordinate systems are a means of describing an object/point's position based on angle and distance from the origin. For example, polar coordinates are Curvilinear coordinates for R2 (2D space). Spherical coordinates are Curvilinear coordinates for R3 (3D space) If you need to know more: http://en.wikipedia.org/wiki/Curvilinear_coordinates
A plane in autocad is where you begin to draw it is the x and y coordinates if you want to call them coordinates or x and y lines. if your in 3D than it would consist of x y z planes.
An infinitesimal "object" having no volume at a single location in 3D space defined by X, Y, Z coordinates.
Cartesian, cylindrical, or spherical coordinates locate points when you are creating objects in 3D.Enter X.Y.Z coordinate3D Cartesian coordinates specify a precise location by using three coordinate values: X, Y, and Z.Entering 3D Cartesian coordinate values (X,Y,Z) is similar to entering 2D coordinate values (X,Y). In addition to specifying X and Y values, you also specify a Z value using the following format:X,Y,Z
To specify the position of an object, you typically need to provide coordinates that define its location in space. This usually involves specifying values for its position along different axes in a given reference frame, such as x, y, and z coordinates in a 3D space.
An object's position can be described using coordinates (such as x, y, z in a 3D space), distances from reference points, or landmarks. It can also be specified relative to other objects or using geographic coordinates like longitude and latitude.
The location of an object is its position.
No. That would make them a prism. * * * * * No. A polygon is a 2-dimensional object ad so cannot be 3-d. Also, there is no need for the shape to become a prism, as suggested by the previous answer.