lots of them, depends on what kind, but one is polygons
There are lots of different types of polygons Polygons are classified into various types based on the number of sides and measures of the angles.: Regular Polygons Irregular Polygons Concave Polygons Convex Polygons Trigons Quadrilateral Polygons Pentagon Polygons Hexagon Polygons Equilateral Polygons Equiangular Polygons
The majority of polygons would meet these requirements. Polygons with congruent sides are the exception rather than the other way around.
Obviously some kind of PRISM.
It is a semi-regular tessellation.
You cannot "solve the kinds of polygons". There are essentially three types of polygons: Regular polygons in which each angle is the same and each side is the same. Irregular convex polygons in which at least one angle or one side are different but there are no reflex angles. Concave polygons in which there is at least one reflex angle. Convex and concave are usually defined in terms of whether or not the enclosed space is closed, but the above definitions may be simpler to grasp.
none
squares, rectangles, triangles, polygons...
One pentagon and five triangles.
lots of them, depends on what kind, but one is polygons
Polygons
Kind
Euler's definition do not apply to curved solids. faces must be polygons; they cannot be circles. using the conventional definitions of faces, edges and vertices, This question causes frustration for teachers and students. Euler's definitions of edges, faces and vertices only apply to polyhedra. Faces must be polygons, meaning comprised of all straight sides, edges must be straight, and vertices must arise from the meeting of straight edges. As such, a cylinder has no faces, no edges and no vertices, using the definitions as they apply to polyhedra. You need to create a different set of definitions and understandings to apply to solids with curved surfaces.
There are lots of different types of polygons Polygons are classified into various types based on the number of sides and measures of the angles.: Regular Polygons Irregular Polygons Concave Polygons Convex Polygons Trigons Quadrilateral Polygons Pentagon Polygons Hexagon Polygons Equilateral Polygons Equiangular Polygons
All rectangles are quadrilaterals, and more specifically parallelograms.
The majority of polygons would meet these requirements. Polygons with congruent sides are the exception rather than the other way around.
Obviously some kind of PRISM.