Want this question answered?

Q: What are some everyday objects that play with expected proportional relationships or were created on an unusual scale?

Write your answer...

Submit

Still have questions?

Continue Learning about Math & Arithmetic

The Venn diagram, created by John Venn in 1880, exhibits all logical relationships between a finite collection of sets. They are now being used to explain relationships in statistics, logic and even computer science technologies.

Albert Einstein was not an inventor in the idea that he created tangible things for everyday use. Einstein is better known for his theorems that changed the way scientists look at the world to this day.

You replace the unknown quantities by algebraic variable - representing them by letter(s). Then you work out the mathematical relationships between the variables and and other information that you have. Next, if possible, you solve the equations that you have created. Finally, you replace the variables by the values obtained in the solution.

: The analysis model will serve as a basis for the design and coding. It is possible to begin coding after objects, Attributes, relationships are analyzed in analysis phase however the design will suffer because of explicit architecture design will not have been considered. Interfaces will have been developed in hazard manner and global data structure will not have been explicitly designed

TWICE was created in 1986.

Related questions

Something Is Expected was created in 2006.

People Everyday was created in 1992.

Everyday Demons was created in 2008.

Everyday of My Life was created in 1976.

The Everyday Visuals was created in 1996.

Everyday Use was created in 1973.

Lucky Everyday was created in 2009.

Everyday Slaughter was created in 1997.

Everyday Rapture was created in 2009.

Everyday See You was created in 2003.

Everyday Thugs was created in 2000.

Everyday Sunshine was created in 1990-11.