Check 21 is what eliminates float time
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#include<stdio.h> #include<conio.h> void main(); { float p,r,t; float ci(float,float,float); clrscr(); printf("\n enter principle\n"); scanf("%f",&p); printf("\n enter rate\n"); scanf("%f",&rate"); printf("\n enter time\n"); scanf("%f",&time"); printf("\n compound interest is%f ",ci(p,r,t)); getch(); } float ci(float a,float b,float c); float(result); result=p(1+r\100)^c-1); return(result); }
Their fins float and flatter in the water when they move.
Use the float feature found on the mode button. Press mode and then select a number next to FLOAT. If FLOAT is selected, the calculator will not round. Selecting a number next to float will round to that many decimal places.
i think its when you are make a float and you put a soda in it in it foams a float
Leaving aside the question of whether the liquid will mix with whatever it is meant to float (or not) upon, the answer depends on what substance it is required to float upon. If mercury, yes, it will float (if it does not mix). Pure water, it certainly will not (but could mix).