A ray has one arrow on the right. A line segment has a dot on both sides. A line has a arrow on both sides.
A ray is a dot at one end of the line and a arrow at the other end.
a line has a dot on each end and a ray only has one dot and an arrow, it keeps on going.
Start with a point, then draw a line along with the dot with arrow pointing at whatever direction you want to
A straight line. Draw a straight line. Make a dot/point on that line. From a point on the line to the left of the dot , sweep an arc to a point on the line to the right of the dot. You will find it to be 180 degrees.
A ray is a line in which one side end with a dot, and the other, an arrow to symbolize that the line goes on forever on one side only.
A ray has one arrow on the right. A line segment has a dot on both sides. A line has a arrow on both sides.
it depends if a line has arrows on both ends its going to go on forever but if it has a dot on both ends it stops completely on both sides now the line can have an arrow on 1 side that means that side will go on forever but the other end could have a dot so that means it stops on that side completely.
its the point
A ray is a dot at one end of the line and a arrow at the other end.
A line with a dot at one end and an arrow at the other end is called a ray in geometry. A ray has a starting point (the dot) and extends infinitely in one direction (towards the arrow). It is often denoted by naming the starting point and any other point on the ray, such as "ray AB" if A is the starting point and B is another point on the ray. Rays are commonly used in geometric constructions and proofs.
a line has a dot on each end and a ray only has one dot and an arrow, it keeps on going.
It is a dot, dash, line, or arrow that is used to "time an engine".
An arrow represents the switch in a schematic. There is a dot at the end of the line (s) it attaches to. The arrow also represents the wiper in a potentiometer.
Start with a point, then draw a line along with the dot with arrow pointing at whatever direction you want to
You use the dot operator when the left side is the name of the object or a reference to an object, and you use the arrow operator when the left side is a pointer to an object. Example: struct foobar x, *p= &x; x.field = p->field; (&x)->field = (*p).field;
You are probably referring to a line, ray, or a line segment.Each of these figures are straight and are one-dimensional (or 1D).A line goes forever in both directions, and looks like an arrow pointing in 2 opposite directions.A ray goes forever in one direction. It has an arrow pointing in one direction, and in the opposite direction there is a dot, or point, that marks the endpoint.A line segment has two points on either side and does notgo on forever.