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For other uses, see Polygon (disambiguation).
Some polygons of different kinds
In geometry a polygon ( /ˈpɒlɪɡɒn/) is traditionally a plane figure that is bounded by a closed path or circuit, composed of a finite sequence of straight line segments (i.e., by a closed polygonal chain). These segments are called its edgesor sides, and the points where two edges meet are the polygon's vertices (singular: vertex) or corners. An n-gon is a polygon with n sides. The interior of the polygon is sometimes called its body. A polygon is a 2-dimensional example of the more general polytope in any number of dimensions.
The word "polygon" derives from the Greek πολύς (polús) "much", "many" and γωνία (gōnía) "corner" or "angle". (The word γόνυ gónu, with a short o, is unrelated and means "knee".) Today a polygon is more usually understood in terms of sides.
Usually two edges meeting at a corner are required to form an angle that is not straight (180°); otherwise, the line segments will be considered parts of a single edge.
The basic geometrical notion has been adapted in various ways to suit particular purposes. For example in the computer graphics (image generation) field, the term polygon has taken on a slightly altered meaning, more related to the way the shape is stored and manipulated within the computer.
Contents[hide]The exterior angle is the supplementary angle to the interior angle. From this the sum of the interior angles can be easily confirmed, even if some interior angles are more than 180°: going clockwise around, it means that one sometime turns left instead of right, which is counted as turning a negative amount. (Thus we consider something like the winding number of the orientation of the sides, where at every vertex the contribution is between −½ and ½ winding.)
Area and centroidNomenclature of a 2D polygon.The area of a polygon is the measurement of the 2-dimensional region enclosed by the polygon. For a non-self-intersecting (simple) polygon with n vertices, the area and centroid are given by:[1]
To close the polygon, the first and last vertices are the same, i.e., xn,yn = x0,y0. The vertices must be ordered according to positive or negative orientation (counterclockwise or clockwise); if they are ordered negativly, the value given by the area formula will be negative but correct in absolute value. This is commonly called the Surveyor's Formula. [2]
The area formula is derived by taking each edge AB, and calculating the (signed) area of triangle ABO with a vertex at the origin O, by taking the cross-product (which gives the area of a parallelogram) and dividing by 2. As one wraps around the polygon, these triangles with positive and negative area will overlap, and the areas between the origin and the polygon will be cancelled out and sum to 0, while only the area inside the reference traingle remains. This is why the formula is called the Surveyor's Formula, since the "surveyor" is at the origin; if going counterclockwise, positive area is added when going from left to right and negative area is added when going from right to left, from the perspective of the origin.
The formula was described by Meister[citation needed] in 1769 and by Gauss in 1795. It can be verified by dividing the polygon into triangles, but it can also be seen as a special case of Green's theorem.
The area A of a simple polygon can also be computed if the lengths of the sides, a1,a2, ..., an and the exterior angles, are known. The formula is
The formula was described by Lopshits in 1963.[3]
If the polygon can be drawn on an equally spaced grid such that all its vertices are grid points, Pick's theorem gives a simple formula for the polygon's area based on the numbers of interior and boundary grid points.
If any two simple polygons of equal area are given, then the first can be cut into polygonal pieces which can be reassembled to form the second polygon. This is the Bolyai-Gerwien theorem.
The area of a regular polygon is also given in terms of its inscribed circle of radius r by.
The area of a regular n-gon with side s inscribed in a unit circle is.
The area of a regular n-gon inscribed in a circle of radius R is given by.
The area of a regular n-gon, inscribed in a unit-radius circle, with side s and interior angle θ can also be expressed trigonometrically as.
The sides of a polygon do not in general determine the area.[4] However, if the polygon is cyclic the sides do determine the area. Of all n-gons with given sides, the one with the largest area is cyclic. Of all n-gons with a given perimeter, the one with the largest area is regular (and therefore cyclic).[5]
Self-intersecting polygonsThe area of a self-intersecting polygon can be defined in two different ways, each of which gives a different answer:
Let k ≥ 2. For an nk-gon with k-fold rotational symmetry (Ck), there are 2n − 2 degrees of freedom for the shape. With additional mirror-image symmetry (Dk) there are n − 1 degrees of freedom.
Product of diagonals of a regular polygonFor a regular n-gon inscribed in a unit-radius circle, the product of the distances from a given vertex to all other vertices equals n. Generalizations of polygonsIn a broad sense, a polygon is an unbounded (without ends) sequence or circuit of alternating segments (sides) and angles (corners). An ordinary polygon is unbounded because the sequence closes back in itself in a loop or circuit, while an apeirogon (infinite polygon) is unbounded because it goes on for ever so you can never reach any bounding end point. The modern mathematical understanding is to describe such a structural sequence in terms of an "abstract" polygon which is a partially ordered set (poset) of elements. The interior (body) of the polygon is another element, and (for technical reasons) so is the null polytope or nullitope.A geometric polygon is understood to be a "realization" of the associated abstract polygon; this involves some "mapping" of elements from the abstract to the geometric. Such a polygon does not have to lie in a plane, or have straight sides, or enclose an area, and individual elements can overlap or even coincide. For example a spherical polygon is drawn on the surface of a sphere, and its sides are arcs of great circles. So when we talk about "polygons" we must be careful to explain what kind we are talking about.
A digon is a closed polygon having two sides and two corners. On the sphere, we can mark two opposing points (like the North and South poles) and join them by half a great circle. Add another arc of a different great circle and you have a digon. Tile the sphere with digons and you have a polyhedron called a hosohedron. Take just one great circle instead, run it all the way round, and add just one "corner" point, and you have a monogon or henagon-although many authorities do not regard this as a proper polygon.
Other realizations of these polygons are possible on other surfaces, but in the Euclidean (flat) plane, their bodies cannot be sensibly realized and we think of them as degenerate.
The idea of a polygon has been generalized in various ways. Here is a short list of some degenerate cases (or special cases, depending on your point of view):
Some special polygons also have their own names; for example the regular star pentagon is also known as the pentagram.
A quadrilateral is any polygon with 4 sides - and hence with 4 angles. Those angles may, or may not, be congruent.A quadrilateral is any polygon with 4 sides - and hence with 4 angles. Those angles may, or may not, be congruent.A quadrilateral is any polygon with 4 sides - and hence with 4 angles. Those angles may, or may not, be congruent.A quadrilateral is any polygon with 4 sides - and hence with 4 angles. Those angles may, or may not, be congruent.
It is a quadrilateral polygon that has 4 sides and 4 interior angles that add up to 360 degrees.
A polygon with four equal angles and sides is a square.
It could be any irregular polygon with 4 or more sides (and 4 or more angles).
No, a polygon is a four straight-sided shape, thus only having 4 angles.
a polygon with 4 right angles and 4 sides of the same length
A quadrilateral is any polygon with 4 sides - and hence with 4 angles. Those angles may, or may not, be congruent.A quadrilateral is any polygon with 4 sides - and hence with 4 angles. Those angles may, or may not, be congruent.A quadrilateral is any polygon with 4 sides - and hence with 4 angles. Those angles may, or may not, be congruent.A quadrilateral is any polygon with 4 sides - and hence with 4 angles. Those angles may, or may not, be congruent.
It is a quadrilateral polygon that has 4 sides and 4 interior angles that add up to 360 degrees.
To be a quadrilateral polygon. To be a quadrilateral polygon.
A polygon with four equal angles and sides is a square.
A polygon with 4 sides and 4 interior angles is a quadrilateral
quadrilateral
It could be any irregular polygon with 4 or more sides (and 4 or more angles).
A quadrilateral is a 4 sided polygon with four angles.
No, a polygon is a four straight-sided shape, thus only having 4 angles.
Interior angles of n-sided polygon total (2n - 4) right angles or 180n - 360 degrees.
Interior angles of n-sided polygon total (2n - 4) right angles or 180n - 360 degrees.