There are 88 keys on a standard keyboard, ending on a C. C76 and C64 are the two C's below the top one.
c64
yes you can!?!!
We like site C66 the best. Then C64 and C38. They all are great. C38 is the waterfront site. They have a lot of waterfront sites and are very clean. Enjoy!
You have to have some kind of software to operate a computer. For a computer to even know what to do when you power it on, there is software stored on a chip on the motherboard, called the bios. This tells the computer what disk drives and other components are connected so that it can do something. From the bios, the computer looks for software on a floppy, hard disk, or CD drive to run an operating system of some kind. It is possible to run a computer without software by typing commands in machine language. Even then, you need the software on the computer chip to operate the keyboard. The old VIC 20 and C64's operated in somewhat that way. To do anything you had to type in commands. Unless you are doing something very basic or sophisticated it is impractical to operate a computer without software
GPU in mobiles like PC's/Macs/Laptops stands for "Graphics Processing Unit". This is the devices "Graphics card". Due to the size factor of phones the graphics chip (GPU) is often combined with the CPU (Central Processing Unit) which is the "core/brain" of the system. The GPU has its own form of RAM (Random Access Memory) which is optimized for processing visual content on the screen rather than standered programs where the CPU only has to process keyboard input/window switching/button clicks and the like. Of course the CPU still has to do a lot of work alongside the GPU, but without the GPU games would still look like the old super Mario games and fully text based games like alot of the old C64 and lower gen systems.
The Commodore 64 is the best-selling single personal computer model of all time. Released in August 1982 by Commodore Business Machines, the Commodore 64 is commonly referred to as the C64 and occasionally known as CBM 64 (its model designation) or C-64. Introduced by Commodore Business Machines in August 1982 at a price of US$595 (then later reduced to US$200 in late 1983), it offered 64 kilobytes of RAM with sound and graphics performance that were superior to IBM-compatible computers of that time. During the Commodore 64's lifetime (between 1982 and 1994), sales totaled around 17 million units.
This answer is assuming the question is about actually running games on the C64 hardware. If you want to run old C64 games on a new operating system you have to search for Commodore 64 Emulators (for example the Vice Emulator). The Commodore 64 hardware normally has three different ways in which you can load games into it, cartridges, tapes or disks. To play a cartridge game you must turn off the computer, plug the cartridge in (back right slot) and turn it on again. The game will instantly start and does not require any loading time. If the screen is blank, try turning the machine off take the cartridge out and re-plug it again before turning on again. Frequently there can be connection problems on some of the pins. Under no circumstance plug or pull out a cartridge when the machine is on. This will break your C64. To play an original tape game you just make sure that the tape drive is connected to the tape connector (you cant use any tape drive, it must be one that is compatible with the C64), turn on the computer, insert the tape, rewind it and then press and hold SHIFT while pressing RUN/STOP. The screen will ask you to PRESS PLAY ON TAPE which is what you do. The machine then loads the game which can take from a few minutes up to 15 depending on how big the game is. Many games use fast loaders which often show flashing lines as the data is loaded. Frequently there is a loading screen also and a music piece as the game is loading. Depending on the tape loader program some will show an error message by the colour of the lines indicating that you should rewind a bit and retry loading a piece. Read the manual to check this. Many tapes came with two identical recordings of the game, one on each side. So if loading one side fails. Just rewind it on the other side, turn off the computer and repeat the procedure above for the other side. Some tape games feature so called multi loads which means the game is loaded in parts, in those cases the game will instruct you when to press play, rewind, turn tape, etc. Actually pressing SHIFT and RUN/STOP is just a shortcut for typing in the words LOAD and pressing Enter as well as RUNing it when it is loaded. By default this will try to load the first program on the tape device. You can also write LOAD your self, press Enter, then play. It will load the program or the first part of the program and then display READY. To start it you would then have to type RUN. If you have an old tape with many pirated games, chances are these were stored using a fast loader. In that case you need to know which fast loader was used and either load this first in the machine or insert the necessary cartridge that was used. If you dont know which it is, you need the expertise of a programmer to decode the contents of the tape to figure out which fast loader to use. A disk drive is by far the easiest way to run games as you only have to make sure the drive is connected to the serial port, turn on the computer, insert the floppy disk, turn/push the locking handle on the drive and write: LOAD "*",8 This will load the first program on the disk. If the disk contains many games you can type this: LOAD "$",8,1 To make it load a menu of the programs on the disk. To see this menu (which is actually a program listing) you only type: LIST The menu will show the name of each program and to load a particular one you just write the name where the asterisk (wildcard) is in the LOAD command that I presented first. Actually you dont have to write the full name but only enough to distinguish it from the others on the disk followed by an asterisk. For example if the disk contains the game JUMPMAN you could write this: LOAD "JUMP*",8 If the display shows READY after this. You have to type RUN (Enter).
By gbsp I take it you're referring to the Gameboy Advance Emulator for the PSP?If so, I can't conclusively say yes or no, its a grey area really - if you own the GBA games you're going to be emulating I don't see a problem with that however downloading games that you don't own to play is all out piracy. (The law agrees in respect to ripping backups for the music CDs you own)The tech world is fairly fickle when it comes to such things, most people wouldn't care if you were emulating ATARI stuff or C64 stuff because its near impossible to track down machines and games for those systems, but GBA games are still being sold. Although following the release of the DSi - where Nintendo have abandoned the GBA backwards compatibility, we'll start to see less and less GBA games being sold in stores.Synopsis:Gbsp isn't illegal if you own the games you'll be emulating, it is if you plan to download new games being released.This issue isn't black and white.
Yes! This can depend on where you buy or sell the doll, but they can be worth a small fortune! Search ebay.com, amazon.com and etsy.com to find the value. 1960-63 Thomas Dam (marked c64 or DAM on their back) with Blue, Green and Purple spiral eyes in good condition have sold for as little at $30 and and much as $600, depending on how rare the model is. The best way to find out how much it's worth is to list it on eBay with a good description and lots of good, high quality photos. Take it to a local ebay reseller with 100% rating and let them sell it for you. It's well worth the extra price if you're not experienced eBayer.
In short: No, the old Commodore went bankrupt and never came back. The new Commodore you see now is a company that bought the naming rights. They are trying to make a buck on retro-people by designing computer cases that look like the old Commodore ones. There is even an effort similar to this for the Amiga brand, you will be able to buy 'modern' versions of the Commodore Amiga systems, which is nothing more than a generic case with a PC inside, and there is even talk of a Linux OS with a WorkBench theme. So basically, if you are looking for the old Commodore, you can still buy used stuff on ebay, or simply run an emulator. What you might be interested in is checking www.pouet.net for demoscene releases, people still actually make software for the Commodore machines and release it every now and then. Also, if you like the SID music of the Commodore, you might want to check out the High Voltage Sid Collection; see links There are still large Commodore and Amiga communities around on the IRC and web forums, you might want to keep an eye out for those if you are interested in reconnecting with the community. They will also be able to answer most questions you might have about how to best find hardware/software. For example vesalia and amigakit has some interesting products, for example a joystick with a built-in C64.
Xbox Media Center (XBMC) is what is known as a dashboard for the Xbox, not to be confused with an OS (Operating System). It is supported by Windows, Linux, MacOS X and Linux (basically everything) and has been released in a LiveCD format, which allows you to burn a disc, pop it in, and use it on most computers that support Linux. As for what cool things you can do with it, there are quite a few. To name a couple: XBMC uses specialized skins, so it can replicate the appearance of, for example, the Xbox 360's interface, an AppleTV's Interface, or have something completely original (as is the case with project Mayhem I/II/III). Last time I checked, around 5 COOL skins were out, many more low quality ones exist (for those who are wondering, popular skins include: MC360 - Project Mayhem III - Vision - Vision 2 - Xii - Clearity) It uses the FFMPEG libraries, and therefore supports everything that FFMPEG does (which is quite a few formats), it supports "retro gaming system" music, ie NSF (Nintendo), SPC (super Nintendo), C64 (Commodore 64), and more, while retaining important file format support like MP3, M4A, OGG, WAV, WMA... For video support, an example list would include: AVI files, ie XviD, DivX, Quicktime MOV files, FLV, Matroska files, Ogg Vorbis Videos (OGM), and many more (as previously stated, all formats FMPEG supports). It supports streaming media over a network, via (as a client) SAMBA, iTunes' Streaming service, XBMSP (XBMC's specialized streaming protocol) and TuxBox (for Linux), as well as (as a server) UPnP. It can get information from online sources, to get videos from Youtube, for example, or Weather information, or stock quotes (through 3rd party plugins/scripts), and rip CDs complete with CDDB support, to fill the MP3s/OGGs it rips with metadata. It can launch Xbox games, homebrew applications, basically anything launchable on the Xbox, from the Hard Drive, a DVD, or Xfat formatted Flash drive. In short, XBMC can be used to launch Xbox games, playing videos, playing music, viewing photos, and launching applications, and as an all-around media center.