For a simply connected convex polyhedron , that is, shapes that are topologically equivalent to a sphere,
F - E + V = 2
where F = faces, E = edges and V = vertices.
For shapes that are topologically equivalent to a sphere with one hole in it (torus or doughnut shape),
F - E + V = 0
For shapes that are topologically equivalent to a sphere with two holes in it
F - E + V = -2
For shapes that are topologically equivalent to a sphere with three holes in it
F - E + V = -4
and so on.
In a polyhedron, there are edges, faces, and corners. The thing that is similar, or common, between the edges, faces, and corners are the vertices.
Zero corners and edges, and a cyllindar has two faces.
12 edges 6 faces 8 corners
A cilinder has: 3 faces, 0 corners and 2 edges.
Faces = 8 Edges = 14 Corners = 8
In a polyhedron, there are edges, faces, and corners. The thing that is similar, or common, between the edges, faces, and corners are the vertices.
A cube has 6 faces, 12 edges, and 8 vertices (corners.)
A pyramid has 5 faces, 5 corners and 8 edges corners and faces are always the same
Zero corners and edges, and a cyllindar has two faces.
12 edges 6 faces 8 corners
5 faces 9 edges 6 corners
Cuboid has : 8 corners (vertices) 12 edges 6 faces
5 faces 6 corners 9 edges
6 faces 8 corners and 12 edges
A cilinder has: 3 faces, 0 corners and 2 edges.
It has 8 corners, 6 faces and 12 edges
Faces = 8 Edges = 14 Corners = 8