The basic condition to construct a graph is that it must consist of a set of vertices (or nodes) and a set of edges that connect pairs of these vertices. Additionally, the edges should follow specific rules depending on the type of graph being created, such as whether it is directed or undirected, and whether it can contain multiple edges or loops. Ultimately, the graph must represent a defined relationship or structure between the vertices.
construct a graph, label the graph, present the data
Line graph
Not Sure
The graph will be that of a straight line with the basic form of y=mx+b.
Negative Application Condition is a term widely used in Graph Transformation System. Informally, transition from one graph to other (such as deleting/inserting a node/edge) occurs only when this condition is not true.
construct a graph, label the graph, present the data
The slope at any point is the velocity, so you can construct a graph of that. The slope at any point on that graph is the acceleration. So you can construct a graph of that. The slope at any point on that is the rate of change of acceleration. And so on.
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to construct a graph from landmarks is easy u just have to set a number of data and divide it by the squars on the graph.=)
Line graph
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Not Sure
-4
In a maths problem, "construction" usually means you're required to draw something. e.g "Construct a line from A to B", or "Construct a graph of this function".
The graph will be that of a straight line with the basic form of y=mx+b.
Negative Application Condition is a term widely used in Graph Transformation System. Informally, transition from one graph to other (such as deleting/inserting a node/edge) occurs only when this condition is not true.