Its similar to typing without insert key ON and OFF str1="strings are good"); memmove(str1+8,str1+11,4); returns------ strings are are good memcpy(str+8,str1+11,4) returns------ strings are read memcpy - just copies from source to destination. memmove - copies from source to destination if buffers overlap, every character is read before another character is written to the same location memcpy() copies the bytes of data between memory blocks. If the block of memory overlaps, the function might not work properly. Use memmove() to deal with overlapping memory blocks. memmove() is very much like memcpy() but very flexible as it handles overlapping of memory blocks.
memcpy()
The memset() FunctionTo set all the bytes in a block of memory to a particular value, use memset(). The function prototype is void * memset(void *dest, int c, size_t count); The argument dest points to the block of memory. c is the value to set, and count is the number of bytes, starting at dest, to be set. Note that while c is a type int, it is treated as a type char. In other words, only the low-order byte is used, and you can specify values of c only in the range 0 through 255.Use memset() to initialize a block of memory to a specified value. Because this function can use only a type char as the initialization value, it is not useful for working with blocks of data types other than type char, except when you want to initialize to 0. In other words, it wouldn't be efficient to use memset() to initialize an array of type int to the value 99, but you could initialize all array elements to the value 0. memset() will be demonstrated in program below.The memcpy() Functionmemcpy() copies bytes of data between memory blocks, sometimes called buffers. This function doesn't care about the type of data being copied--it simply makes an exact byte-for-byte copy. The function prototype is void *memcpy(void *dest, void *src, size_t count); The arguments dest and src point to the destination and source memory blocks, respectively. count specifies the number of bytes to be copied. The return value is dest. If the two blocks of memory overlap, the function might not operate properly--some of the data in src might be overwritten before being copied. Use the memmove() function, discussed next, to handle overlapping memory blocks. memcpy() will be demonstrated in program below.The memmove() Functionmemmove() is very much like memcpy(), copying a specified number of bytes from one memory block to another. It's more flexible, however, because it can handle overlapping memory blocks properly. Because memmove() can do everything memcpy() can do with the added flexibility of dealing with overlapping blocks, you rarely, if ever, should have a reason to use memcpy(). The prototype is void *memmove(void *dest, void *src, size_t count); dest and src point to the destination and source memory blocks, and count specifies the number of bytes to be copied. The return value is dest. If the blocks overlap, this function ensures that the source data in the overlapped region is copied before being overwritten. Sample program below demonstrates memset(), memcpy(), and memmove().
memcpy is general purpose copy. and strcpy is specific for string copying. strcpy will copy the source string to destination string and terminate it with '\0' character but memcpy takes extra argument which specifies the number of bytes to copy.memcpy will not handle copying of overlapping memory. use memove instead.
There are no built-in functions in C as such. What we call built-in functions are actually part of the C standard function library, which is just a function library like any other, but one that ships with all implementations of C. The functions we specifically regard as being built-in are those functions that do not require us to include any specific library headers. These functions are imported by default, hence they are all considered built-in. They are as follows: The string management functions (strcpy, strncpy, strcmp, strncmp, strlen, strcat, strncat, strchr, strrchr, strstr and strtok), memory management functions (malloc, calloc, realloc and free), buffer manipulation functions (memcpy, memcmp, memchr, memset and memmove), character functions (isalnum, isalpha, iscntrl, isdigit, isgraph, islower, isprint, ispunct, isspace, isupper, isxdigit, tolower and toupper) and error handling functions (perror, strerror).
The memcpy library is used in computer programming to copy the value of numbers from a source to the memory block destination. Memcpy is frequently used in the C++ programming language.
msvcr71.dll is a module containing standard C library functions such as printf, memcpy, and cos. It is a part of the Microsoft C Runtime Library.
memcpy function is used to copy memory area. Syntax ------ void *memcpy(void *dest, const void *src, size_t n); *dest is a destination string. *src is a source string. n is a number of characters to be copied from source string. Example: #include #include main() { char src[]="Hello World"; char des[10]; memcpy(des,src,5); printf("des:%s\n",des); //It will contain the string "Hello". }
They do different things, so they are uncomparable.PS: strcpy can be implemented with strlen+memcpy:char *strcpy (char *dest, const char *src){size_t len;len= strlen (src);memcpy (dest, src, len);return dest;}
unsigned char * memcpy(unsigned char * s1, unsigned char * s2, long size) { long ix; s1= (char *)malloc(sizeof(strlen(s2))); for(ix=0; ix < size; ix++) s1[ix] = s2[ix]; return s1; }
Using strcpy and strcat. Or sprintf. Or strlen+memcpy. There are more than solutions.
You could just use memcpy(3), using sizeof() to get the object size.