A face is an individual, flat, "skin" stretched over a series of edges that are co-planar, form a closed loop, and are free from stray edges that protrude within the bounded area. A face is one of two kinds of "primitive" or "raw" geometry in SU, the other being edges. Faces have no thickness.
A "surface" is a compound skin consisting of two or more abutting faces with the common edges (edges supporting two faces are "common") softened and smoothed so that the resulting surface is contoured (non-flat), but in other ways appears continuous and regular and typically accepts an applied material as though it were a true face. "Soften" means to suppress the display of an edge (similar to hiding)
True, but only to a point. If the surface is too rough debris can get lodged between the wheels causing them to lock up. Which generally will lead to your face meeting the previously mentioned rough surface. However if the surface is not rough enough then it is difficult for the wheels to get a grip on the surface. Which usually will also lead to a meeting between the very smooth surface and your face.
Assuming they are joined full face to full face, the surface area is between 16 and 18 times the area of one face.
Each surface of a polyhedron is called a face.
The surface area of a box is the sum of the areas of the individual faces. If that's what you said, then there is no difference.
hemisphere
A face is a specific side of a three-dimensional object, while a flat surface refers to a surface that has no curves or bumps. All faces are flat surfaces, but not all flat surfaces are faces on a three-dimensional object.
Yes, it is.
True, but only to a point. If the surface is too rough debris can get lodged between the wheels causing them to lock up. Which generally will lead to your face meeting the previously mentioned rough surface. However if the surface is not rough enough then it is difficult for the wheels to get a grip on the surface. Which usually will also lead to a meeting between the very smooth surface and your face.
Assuming they are joined full face to full face, the surface area is between 16 and 18 times the area of one face.
Each surface of a polyhedron is called a face.
A cube with a face diagonal of 25cm has a surface area of 1875cm2
When you see your reflection in a spoon, the curved surface can distort the image, making your face appear stretched or compressed. This is due to the way light rays reflect off the curved surface of the spoon, resulting in a distorted image.
The surface area is the area of every face of a 3D object, such as a cube or sphere. Area usually refers to a flat object, such as a circle or rectangle.
A sphere has a surface but no flat face.
The surface area of a box is the sum of the areas of the individual faces. If that's what you said, then there is no difference.
The part of your face that is between your nose and mouth is called a philtrum. A philtrum is the vertical groove on the surface of the upper lip, and below the septum of the nose.
Each face is 100 cm2 .