The formula is [ Speed = a number ], or [ Slater = Searlier ], or [ |Acceleration| = 0 ].
average distance/average time
Assuming that the car moves at a constant speed, you can use the standard formula for speed: distance = speed x time
The formula for constant speed is: distance = speed x time Solving for time, it turns out that you simply have to divide distance by speed.
constant velocity is when you maintain speed and direction, this usually is in a straight line, and constant speed means that your speed is always constant at all times.
If you have a constant speed, you are not accelerating.
The formula is [ Speed = a number ], or [ Slater = Searlier ], or [ |Acceleration| = 0 ].
Acceleration = 0 Speed = constant Distance = (speed) x (time)
average distance/average time
You didn't specify what data is given. In general, for constant speed, the following formula is important (just use the definition of speed): speed = distance / time; or distance = speed x time. If distance is in km and time in hours, speed will be in km/hour; if distance is in meters and time in seconds, speed will be in meters/second.
There are several formulae for different cases. For the case of a constant speed, use the formula: distance = speed x time.
If a wave travels at a constant speed, the greater its wavelength, the lower its frequency. This is because frequency and wavelength are inversely proportional in a wave, according to the formula: speed = frequency x wavelength.
An often-used formula (if you work with constant motion) is: distance = speed x time
Assuming that the car moves at a constant speed, you can use the standard formula for speed: distance = speed x time
Constant speed
The formula for constant speed is: distance = speed x time Solving for time, it turns out that you simply have to divide distance by speed.
No. In general, for the simplified case of constant speed, use the formula: distance = speed x time