No, the normal curve is not the meaning of the Normal distribution: it is one way of representing it.
Two dimensional geometry is called "plane geometry" meaning that it occurs on a single surface or plane. The objects used in plane geometry are called plane figures.
In a plane, each vector has only one orthogonal vector (well, two, if you count the negative of one of them). Are you sure you don't mean the normal vector which is orthogonal but outside the plane (in fact, orthogonal to the plane itself)?
A flat surface with two dimensional shape.
A parabola is a curved shape that is plotted on the Cartesian plane.
pressure is always act normal to the plane but stress may or may not be normal to the plane.it may act tangential or at certain angle to the plane. pressure is always act normal to the plane but stress may or may not be normal to the plane.it may act tangential or at certain angle to the plane.
The plane at which the incident ray, the reflected ray, and the normal lie is known as the plane of reflection. This plane is perpendicular to the surface of the reflecting object and contains all three of these elements.
Strictly according to the question there is an infinite number of points in a plane where you can construct a normal. For each point there is a normal "up". and its continuation on the otherside of the plane ("down").
No, the normal curve is not the meaning of the Normal distribution: it is one way of representing it.
like a normal plane!
Pushing the envelope is a term used to describe when a plane or other aircraft has been taken to or exceed the designed speed limit or normal flying altitude.
Vimaanam.
Normal jet airliners fly at around 550 mph.
The angle of incidence is equal to the angle of reflection, meaning that the angle at which a light ray strikes a surface is the same as the angle at which it is reflected. The incident ray, the normal to the surface at the point of incidence, and the reflected ray all lie on the same plane, known as the plane of incidence.
All the planets stay approximately in one plane - the plane of the ecliptic. So if you have the x-coordinate normal to that plane their x-coordinates will stay small. It is more usual to have the z-coordinate normal to the plane.
The posterior plane is the one that is in the back. If you have a square it would be the back of it.
a plane triangle is a normal triangle, like the isosceles, right angled, equilateral and scalene triangle.