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The answer will depend on people's access to gaming machines and to Video Games, the Demographics of the wherever you are studying and whether or not the people have a life!

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Q: What is the probability of people playing video games?
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What would the dependent variables be for video games?

People who buy video games.


What can you do at 13?

at 13 you can do a lot of things. like playing internet games or regular video games, joining a sports team, reading a book, typing random things into google or thinking about life(its what i used to do at 13)


How many video games are made in china?

Most Video games have been made in japan and china, because in them are famous brands (Nintendo, Sega) because we is asian!


Density function of a continuous random variable?

I am not quite sure what you are asking. If this answer is not complete, please be more specific. There are many probability density functions (pdf) of continuous variables, including the Normal, exponential, gamma, beta, log normal and Pareto. There are many links on the internet. I felt that the related link gives a very "common sense" approach to understanding pdf's and their relationship to probability of events. As explained in the video, a probability can be read directly from a discrete distribution (called a probability mass function) but in the case of a continuous variable, it is the area under the curve that represents probability.


What are some of the positive and negative impacts of video games?

Positive: * Trains your brain * Makes you think * Trains your hands * Makes you focus Negative: * Makes you distracted (from HW) * Makes you tired * Makes your eyes tire Etc.... There's lots of pros and cons about video games. ---- = Computer and Video Games : The Pros and Cons: = http://www.buzzle.com/editorials/2-27-2004-51038.asp