a sphere
None. Edges are one lines (1-dimensional) not shapes like squares (2-dimensional).None. Edges are one lines (1-dimensional) not shapes like squares (2-dimensional).None. Edges are one lines (1-dimensional) not shapes like squares (2-dimensional).None. Edges are one lines (1-dimensional) not shapes like squares (2-dimensional).
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2 faces, 1 edge and 1 corner
A triangular pyramid (tetrahedron) can be formed by joining two triangular shapes together along one of their edges. This configuration results in a shape that has three triangular faces, two edges, and one vertex, which is the point where the two triangular shapes meet.
5 edges, 5 verts, and faces are only on 3d shapes, for the most part, so any 2d shape has 1
None. Edges are one lines (1-dimensional) not shapes like squares (2-dimensional).None. Edges are one lines (1-dimensional) not shapes like squares (2-dimensional).None. Edges are one lines (1-dimensional) not shapes like squares (2-dimensional).None. Edges are one lines (1-dimensional) not shapes like squares (2-dimensional).
You are a blob.
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1 corner,0 vertices and 0 edges * * * * * A vertex is the same as a corner, so a cone has 1 vertex. It has two faces: one circular and one curved. It has one edge where the two faces meet.
2 faces, 1 edge and 1 corner
A triangular pyramid (tetrahedron) can be formed by joining two triangular shapes together along one of their edges. This configuration results in a shape that has three triangular faces, two edges, and one vertex, which is the point where the two triangular shapes meet.
5 edges, 5 verts, and faces are only on 3d shapes, for the most part, so any 2d shape has 1
no. a 2d square has only 1 face but a 3d square (cube) has 6 faces.
Lets see 1, 2,3,4,5,6,7,8,9,10,11,12 12
A cone has 1 face, 0 edges, and one vertex. The face is the circular flat area. The cone can roll, so it has no edges. Edges have to be straight. The vertex is the pointy thing opposite to the face.
A sphere does not have edges, faces, or vertices. It is a three-dimensional object that is smooth and without any straight lines or sharp corners.
1. True direction (loxodromes are straight lines) 2. Local shapes