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Ephesians chapter 6 mentions the "armor of God".
An armor-piercing composite non-rigid is a variety of large solid projectile.
In Warhammer Fantasy the armor save is either nothing or could be as low as 0 or -1 what this means is that if you get hit with a Normal weapon and the model with that weapon has a strength of 3 then you have to roll on a D6 equal to or higher than your armor save. BUT if you roll a 1 that is an auto fail. Also watch out for weapons that do not allow armor saves. For each strength above 3 that is an additional -1 to an armor save e.g. Strength 4 is a minus 1, Strength 5 is a minus 2, Strength 6 is a minus 3, ect. In order to modify a 1+ armor save into a 5+ armor save you would have to be hit by a weapon that has a strength of 7 which is difficult to obtain, or a magic weapon that gives a armor penalty, e.g. a Blade of Slicing gives a minus 2 armor save which would bring your armor save to a 3+ save and then the character you are facing is also strength 5, the strength 5 makes your 1+ armor a 3+, then because his weapon is Blade of Slicing it subtracts another 2 so the 3+ then becomes a 5+
The word armor comes about 22 times approximately in the Holy bible. i have not read it as i am not a christian myself, but i have learnt it at school
The word "armor" (spelled "armour") is in the King James Version of the Bible 24 times. It is in 24 verses. Please see the related link below.