ministry
vector, power= work/time and work= force * distance, force is vector.
A unit vector is a vector whose magnitude is one. Vectors can have magnitudes that are bigger or smaller than one so they would not be unit vectors.
Vector
It depends on the type of product used. A dot or scalar product of two vectors will result in a scalar. A cross or vector product of two vectors will result in a vector.
A scalar has distance but no direction. A vector has distance and direction. "12 feet up" has distance (12 feet) and direction (up), so is a vector.
vector, power= work/time and work= force * distance, force is vector.
A unit vector is a vector whose magnitude is one. Vectors can have magnitudes that are bigger or smaller than one so they would not be unit vectors.
Based on the type of system, there could be several lengths that would work.
No, work is not a vector quantity. It is a scalar quantity that represents the transfer of energy when a force is applied over a distance.
Because it's a type of velocity and velocity is vector quantity
The sum of two vectors is called the resultant vector. It is the vector obtained when adding two or more vectors together. The displacement vector is a specific type of vector that represents the change in position of an object.
Vector
A vector has magnitude and direction, so since it is up it is vector.
vector
your head shape
Vector
It doesn't do anything other than to create a compiler error. A vector is a class template thus you must specify the element type in the type declaration. For example, a std::vector<T> is a vector of type T elements. It is assumed you really meant the following: std::vector<char> alphabet (26); This declaration constructs a vector of type char with a length of 26 elements. The elements are default initialised, thus the vector will contain 26 NULL characters (ASCII character code 0).