Frequency is a quantitative measure of the speed of a CPU. So it's much more specific than the other options of scales of 1 to 10, or slow, medium, and fast.
I believe that the speed will remain constant, and the new wavelength will be half of the original wavelength. Speed = (frequency) x (wavelength). This depends on the method used to increase the frequency. If the tension on the string is increased while maintaining the same length (like tuning up a guitar string), then the speed will increase, rather than the wavelength.
Wavelength = (speed) divided by (frequency) Frequency = (speed) divided by (wavelength) Speed = (frequency) times (wavelength)
Speed = (frequency) times (wavelength) Frequency = (speed) divided by (wavelength) Wavelength = (speed) divided by (frequency)
Frequency = speed divided by wavelength
When working with waves ... or even just talking about them ... (frequency) = (speed) divided by (wavelength) (wavelength) = (speed) divided by (frequency) (frequency) times (wavelength) = (speed)
The faster the CPU can push data around the motherboard is mesured as a frequency
Because the term speed implies a continuous flow, while the term frequency implies a digital or binary flow.
Talking about frequency of these devices is more accurate, because the term "speed" implies continuous flow, while the term "frequency" implies a digital or binary flow: on and off, on and off.
it is directly proportional to frequency so if frequency increases wavelength also increases
The pitch of a sound is determined by its frequency alone. The speed of sound does not directly influence the pitch, but rather the frequency of the sound wave determines how high or low we perceive the pitch to be.
To calculate wavelength: Speed = wavelength x frequency Frequency = speed / wavelength Wavelength = speed / frequency For the given wave traveling at 35 cm/s and a frequency of 25 Hz: Wavelength = 35 cm/s / 25 Hz = 1.4 cm.
Use the relation: speed = frequency x wavelengthUse the relation: speed = frequency x wavelengthUse the relation: speed = frequency x wavelengthUse the relation: speed = frequency x wavelength
I believe that the speed will remain constant, and the new wavelength will be half of the original wavelength. Speed = (frequency) x (wavelength). This depends on the method used to increase the frequency. If the tension on the string is increased while maintaining the same length (like tuning up a guitar string), then the speed will increase, rather than the wavelength.
The three quantities used to describe a wave are wavelength (distance between two consecutive points in a wave that are in phase), amplitude (maximum displacement of a wave from its equilibrium position), and frequency (number of complete waves passing a point per unit time).
Wavelength = (speed) divided by (frequency) Frequency = (speed) divided by (wavelength) Speed = (frequency) times (wavelength)
Speed in neither distance nor displacement but rather but a possible way to describe speed in miles per hour.
Speed = (frequency) times (wavelength) Frequency = (speed) divided by (wavelength) Wavelength = (speed) divided by (frequency)