You need to know the lengths of a few sides, but check out the link for clear calculations.
You need the surface area of then ends and those are circles so Pixr2 and there are 2 of them. Now you see the sides and that is 2Pirxh. Add these together and you have the surface area of the cylinder. Surface Area of a Cylinder = 2 pi r2 + 2 pi r h
Faces are sides but sides (as in sides of a square) need not be faces.
You have to visualize the 3-D object. Think in your mind that this object has six sides. To find the surface area you need to add all of the areas of these sides together. In order to do that you need this formula... S.A. = 2(L*H) + 2(L*W) + 2(H*W) L=length H=height W=width Go to the related link below for a good representation
Three or more sides, no round sides, and it has to be a closed shape.
You need to know the lengths of a few sides, but check out the link for clear calculations.
You can think of a square prism as a die, having six sides. So you need the length of one side, 's'. That side's [surface] area is s2 With six sides, the cube's surface area is simply: 6s2
With four sides given a quadrilateral is not clear defined. Infinite are possible. You need the length of one diagonal in addition to figure out the area.
you need measurements to figure out surface area. the simplest way to figure out the whole area of a dodecahedron is to find the surface area of one pentagon, then multiply by 12 (the number of sides of a dodecahedron)
Need a clear definition. Sounds like you are describing a 'cube' - almost.
You need the surface area of then ends and those are circles so Pixr2 and there are 2 of them. Now you see the sides and that is 2Pirxh. Add these together and you have the surface area of the cylinder. Surface Area of a Cylinder = 2 pi r2 + 2 pi r h
The bulk of the question is irrelevant ! If all you need is the surface area of the 3-inch cube, simply multiply 3 x 3 x 6 to give 54 square inches !
You need to find the surface area of each of the six sides. There are three pairs of identical sides. So here is how to do it Surface Area = [2x (25x19)] + [2x(19x5.5)] + [2x(25x5.5)] = 950 + 209 + 275 = 1434 square units
A shiny surface reflects light more efficiently because its smooth surface allows light to bounce off uniformly, creating a clear and distinct reflection. Rough surfaces scatter light in different directions, resulting in a less defined reflection.
Faces are sides but sides (as in sides of a square) need not be faces.
You need units, but the answer is 384 square Whatevers. The surface area of one side is 8*8 = 64 square Whatevers. A cube has 6 equal sides. 64*6 = 384.
Either a clear finish or primer and paint should be applied to all sides to prevent uneven moisture absorption, especially in a basement setting.