It depends on what space your in. If its the supremum norm on a function space then just look for the max of the function. If its the euclidean norm then just takes squares, add, take the square root. Whats more interesting is that its often very hard to compute norms. For instance, even computing the norm of a 2x2 matrix is no easy problem if the matrix isn't diagonalizable. Computing the norm of a given operator on a infinite dimensional Hilbert space is very hard indeed...
The Norm Show - 1999 Norm vs- the Wedding 2-17 was released on: USA: 16 February 2000
Norm Spellman is played by Joel David Moore
The Norm Show - 1999 Norm vs- the Oldest Profession 2-14 was released on: USA: 19 January 2000
Yes , Norm MacDonald voiced Lucky the dog .
Vera was never Norm's wife. Yes in one ep. she pretended to Norm's wife but if you watch all of the show's you would clearly see Vera is not his wife.
using the function norm(A,x) where A is the matrix/vector that you have to compute the norm for and x can be 1,2,inf, or 'fro' to compute the 1-norm, 2-norm, infinite-norm and frobenius norm respectively.
The norm or par for the seventh hole on the golf course is 4 strokes. The two car family is the norm these days. He scored well above the norm in mathematics.
Scientific notation is useful in mathematics because it makes very large or very small numbers easier to compute.
In linear algebra the norm is the function that assigns a positive length or size to a number. So for example the norm of negative six is six. It is usually denoted with double vertical lines x.
The probability that mathematics will make a male pregnant is zero!
To find the angle between two vectors, you need to use this form: a ∙ b / (|ab|) = cos(θ) θ = arccos(a ∙ b / (|ab|)) where a and b are vectors. Compute the dot product and the norm of |a| and |b|. Then, compute the angle between the vectors.
It is possible to compute numbers larger than can be written using normal mathematics. There is an algorithm that is used to compute the decimal expansion of pi. It is easy to compute the sum of all the counting numbers from one to 100. Add the highest and lowest, and you will get 101. Add the next highest, 99, and the next lowest, two, and you will again get 101. If you continue in this way to compute the sums, you will have the sum 101, computed 50 times. Now compute the product of 50 and 101, and you will get 5050. This is the sum of all the counting numbers from one to 100.
Charles Babbage. It was designed as a general purpose programmable computer, mostly to be used to compute tables for navigation and mathematics.
Michiel Hazewinkel has written: 'Abelian extensions of local fields' -- subject(s): Abelian groups, Algebraic fields, Galois theory 'Encyclopaedia of Mathematics (6) (Encyclopaedia of Mathematics)' 'Encyclopaedia of Mathematics on CD-ROM (Encyclopaedia of Mathematics)' 'On norm maps for one dimensional formal groups' -- subject(s): Class field theory, Group theory, Power series 'Encyclopaedia of Mathematics (3) (Encyclopaedia of Mathematics)' 'Encyclopaedia of Mathematics (7) (Encyclopaedia of Mathematics)' 'Encyclopaedia of Mathematics (10) (Encyclopaedia of Mathematics)' 'Encyclopaedia of Mathematics, Supplement I (Encyclopaedia of Mathematics)'
Point begin B, point end E (unknown) known point on line A compute vector BA, norm it (divide by its norm) then multiply the normed vector by the length of the line ; this vector BE. From there, get coord of E
Compute means to figure out the question and get an answer.
How to compute net sales?"