Set of instruction are known as function.
The constant increment.
The product of two nonzero whole numbers will be a nonzero whole number.
A nonzero multiple of a number is a multiple which is not equal to 0.
A nonzero whole number is a quantity which does not equal zero and number without fractions.
A mathematical element that when added to another numeral makes the same numeral
Returns nonzero (meaning true) for lower-case letters, zero for other characters. Traditionally implemented as a macro, defined in ctype.h
The constant increment.
a function whose value is NOT 0 for all of its domain.
Any number that doesn't change is a constant. Some famous ones are the gravitational constant, the speed of light in a vacuum, and Planck's constant.
Yes, an object can have zero velocity and nonzero acceleration. This occurs when the object is changing its direction but not its speed. For example, in circular motion, the object's velocity is constantly changing direction, leading to a nonzero acceleration even when its speed is constant.
In C++ EOF is a special function which will return nonzero when there is no more data to be read. In C++ nonzero means true, the alternative to nonzero is zero which means false.
A body can have a constant speed yet a nonzero acceleration when it is in a circular motion because though it is having a constant speed but the direction in which it is moving keeps changing at each instance and since acceleration is a vector quantity,it becomes non-zero.
That is because that is how the product and quotient are defined.
For numbers with ordinary multiplication defined on them, they are the same.
Because that is how a rational number is defined!
Because that is how a rational number is defined!
Yes, it should be non-zero; if you multiply both sides by zero you wipe out the equation.