V=distance divided by time
There are different formulae for calculating these variables which depend on what information is available.
The Laplace equation is used commonly in two situations. It is used to find fluid flow and in calculating electrostatics.
Linear mass density, u, can be calculated by isolating the u variable in the following equation: v = √(F/u), where v is the velocity, F is the force of tension, and u is linear mass density. Therefore, the equation would be: u = F/v2. You may need to first solve for velocity, using the equation v = fλ, where f is frequency and is λ wavelength. You may also need to solve for force of tension before solving for u. You can use the equation F = mass x gravity, where mass is in kilograms and gravity is 9.8 m/s2. After calculating these variables, you can calculate linear mass density by plugging them into this equation: u = F/v2.
v1 = initial velocity v2 = final velocity
The quadratic equation is used to find the intercepts of a function (F(x)=x^(2*n), n being an even number) along its primary axis (typically the x axis). Many equations follow this form. The information given by the quadratic equation depends on what your function is pertaining to. If say you have a velocity vs time graph, when the function crosses the xaxis your particle has changed from a positive velocity to a negative velocity. This information can be useful to determine the accompanying behavior of your position. The quadratic equation is simply a tool to find intercepts of a function.
The equation for calculating the transverse velocity of a wave is v f, where v is the transverse velocity, is the wavelength of the wave, and f is the frequency of the wave.
The equation for calculating the velocity amplitude in a given system is V A, where V is the velocity amplitude, A is the amplitude of the oscillation, and is the angular frequency of the system.
The equation for calculating velocity when acceleration and time are known is v = u + at, where v is the final velocity, u is the initial velocity, a is the acceleration, and t is the time.
The formula for calculating the height of an object in free fall based on its velocity is h v2 / 2g, where h is the height, v is the velocity, and g is the acceleration due to gravity.
The formula for calculating velocity in a pipe is velocity flow rate / cross-sectional area.
The formula for calculating acceleration is: acceleration (final velocity - initial velocity) / time elapsed.
There are different formulae for calculating these variables which depend on what information is available.
When calculating acceleration to find the change in velocity, you subtract the initial velocity from the final velocity. The formula for acceleration is: acceleration = (final velocity - initial velocity) / time.
Yes.
There are lots of applications of calculus; for example: calculating maxima and minima, analyzing the shape of curves, calculating acceleration when you know the velocity, calculating velocity when you know the acceleration; calculating the area of figures; calculating the volume of 3D shapes; etc.
The formula for calculating acceleration is: acceleration change in velocity / time.
The base equation for calculating the area of a rectangle is length multiplied by width.