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It's all based on what you tesselate. If 360 degrees makes a full circle or rotation, then you know that for every vertex intersecting it is 360 divided by the quantity of vertexes.

For example, if we had a tesselation of only triangles, we would have 6 vertexes. We know this because it takes 6 equilateral triangles to make a hexagon.

So, we simply do 360, which are the degrees we have to go around, divided by 6, the total vertices (the plural of vertex), we would get 60. We know this is true because the sum of the degrees in all vertices in a triangle HAS to be 180.

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