Because the place value means, where the digit is located with respect to a decimal point. 1 is always 1, but if you place 1 in the tens place value, then the value of that 1 is 10. In the hundreds place value, the value of that 1 is 100. In the hundredths place value, then the value of that 1 is .01.
can you rewrite this, I am not sure what you are saying? But chances are the mean value theorem will answer the question Dr. Chuck
When giving the result of the measurement, its important to state the precision or estimated uncertainty, in the measurement. The percent uncertainty is simply the radio of the uncertainty to the measured value, multiplied by 100. 4.19m take the last decimal unit, is 9 but with value of 1/100 .01 is the uncertainty Now, .01/4.19 x 100 % = 0.24%
Most numbers are a decimal number, with zero sometimes being considered and exception. Since any number can have decimals after it (if it happens to be rounded) perhaps it is. The exact number zero, however, is not. Zero denotates a lack of value as opposed to a value - such as .01.
milli = .01 1 millimeter = .01 meters 1 milligram = .01 grams 1 milliliter = .01 liters etc.
Value Research was created on 1990-01-01.
About $.01 US
Value Driven was created on 1999-01-17.
one cent. OR $.01
Yes, it can have any non-negative value.
$.01
.01
.01
$28.00
Identification division. Program-id. Quadratic. Environment division. Data division. Working-storage section. 01 a pic 9(3) value 0. 01 b pic 9(3) value 0. 01 c pic 9(3) value 0. 01 d pic 9(3) value 0. 01 e pic 9(3) value 0. 01 f pic 9(3) value 0. 01 g pic 9(3) value 0. 01 h pic 9(3) value 0. 01 x1 pic 9(3) value 0. 01 x pic z(3).z(2) value 0. 01 x2 pic 9(3) value 0. 01 y pic z(3).z(2) value 0. Procedure division. Display "Written by Martin O. Egua, but not complete". Display "Quadratic equation solver for three values a, b & c" Display "Enter a number: " Accept a. Display "Enter the second number: " Accept b. Display "Enter the last number: " Accept c. compute d = (b * b) compute e = 4 * a * c compute f = 2 * a compute g = d - e compute h = function sqrt (g). compute x1 = (-b) + h compute x = x1 / f Display "X = " x compute x2 = (-b) - h compute y = x2 / f Display "Y = " y Display "Send the accurate program". Stop run.
001 is the best one
Less than .01 cents