y must have a value of 0 at the x-intercept.
That is the value called the y intercept - value of y when x = 0 for example if y = 3x + 4 b = 4 and y = 4 when x = 0
Well, darling, if x equals 0 in the equation, then y can be whatever the heck you want it to be! When x is 0, y is undefined, honey. So, go ahead and pick a number, any number, and call it y. Just don't expect it to make much sense in the grand scheme of things.
Well, isn't that a happy little question! When y equals 0, it means that the point is right on the x-axis. So, the value of x at that point is also 0. Just like painting, math can be a beautiful and peaceful experience when we take our time to understand it.
Let x and y be two positive numbers. The cases are: x > y, then x - y > 0 x = y, then x - y = 0 x < y, then x - y < 0
|x|, the absolute value of x, is defined as follows: |x| = x if x ≥ 0 |x| = -x if x < 0 The characteristics are: |x| ≥ 0 |x| = 0 => x = 0 For any two numbers x and y, |x*y| = |x|*|y| |x+y| ≤ |x|+|y|
0
y must have a value of 0 at the x-intercept.
If for example: y = 2x+4 Then: y-2x = 4 And when the value of x is 0 then the y intercept is 4 And when the value of y is 0 then the x intercept is -2
7
You look for the value of 0 in the y column, and find out what x has to be for y=0. This value of x is you x-axis intercept. (Reverse "x" and "y" in the above description to find the y-intercept, if there is one).
If x and y are additive opposites, then y = -x.If x >= 0 then abs(x) = xalso y 0 so that abs(y) = y.
For finding the absolute values, if x ≥ 0 then |x| = x if x < 0 then |x| = -x so that |x| is always ≥ 0 |x| + |y| ≥ |x + y| |x| * |y| = |x*y|
The y intercept is where x = 0 and the x intercept is where y = 0. Choosing a value of 0 for x in the given equation yields y = 5 for the y intercept; choosing a value of 0 for y in the given equation yields -2x = 5 or x = -5/2 for the x intercept.
y = 6
Store the first value in the matrix, then compare every value in the matrix with the stored value, replacing the stored value if the current value is smaller. For instance, the following snippet will locate the smallest int value in a 3x4 matrix named A: int smallest=A[0][0]; for(int x=0; x<3; ++x ) { for(int y=0; y<4; ++y ) { if(A[x][y]<smallest ) { smallest=A[x][y]; } } }
-- In the equation of the graph, set x=0. -- Solve the equation for 'y'. -- The value you get for 'y' when x=0 is the y-intercept.