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What must be added to x-9 to obtain 0?

Updated: 4/28/2022
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Zero because 0 times 9 = 0

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Q: What must be added to x-9 to obtain 0?
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What must be added to 11.002 to obtain 11.002?

Mathematically, 0 (zero). In terms of appearance, a question mark, "?"


Can you write a program in c that will allow the user to input ten numbers and display the total number of positive and negative numbers entered?

It's not pretty (because I've never written anything in C before but it worked nonetheless) but here you go. I compiled with Microsoft Visual C++ 2010 Express with a Win32 Console Application and this is everything that was written. It worked but looks kind of bulky. Tweak to your heart's content. I wasn't 100% sure what you wanted so I made three versions that do basically the same thing with slight alterations. I learned to code in C for you... This one lists each one that was either positive or negative. // snfp.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include "stdio.h" int main (void) { /* declarations */ double x0=0, x1=0, x2=0, x3=0, x4=0, x5=0, x6=0, x7=0, x8=0, x9=0, y0=0, y1=0, y2=0, y3=0, y4=0, y5=0, y6=0, y7=0, y8=0, y9=0, z0=0, z1=0, z2=0, z3=0, z4=0, z5=0, z6=0, z7=0, z8=0, z9=0; /* executable statements */ printf ("Enter ten real numbers: "); scanf ("%lf %lf %lf %lf %lf %lf %lf %lf %lf %lf", &x0, &x1, &x2, &x3, &x4, &x5, &x6, &x7, &x8, &x9); if(x0<0){ y0 = x0;} if(x0>0){ z0 = x0;} if(x1<0){ y1 = x1;} if(x1>0){ z1 = x1;} if(x2<0){ y2 = x2;} if(x2>0){ z2 = x2;} if(x3<0){ y3 = x3;} if(x3>0){ z3 = x3;} if(x4<0){ y4 = x4;} if(x4>0){ z4 = x4;} if(x5<0){ y5 = x5;} if(x5>0){ z5 = x5;} if(x6<0){ y6 = x6;} if(x6>0){ z6 = x6;} if(x7<0){ y7 = x7;} if(x7>0){ z7 = x7;} if(x8<0){ y8 = x8;} if(x8>0){ z8 = x8;} if(x9<0){ y9 = x9;} if(x9>0){ z9 = x9;} printf ("\nThe negative numbers are %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf.\n", y0, y1, y2, y3, y4, y5, y6, y7, y8, y9); printf ("\nThe positive number are %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf.\n", z0, z1, z2, z3, z4, z5, z6, z7, z8, z9); printf ("Type something to exit"); scanf ("%lf", &x0); return (0); } This one tells you how many were positive and how many were negative. // snfp.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include "stdio.h" int main (void) { /* declarations */ double x0=0, x1=0, x2=0, x3=0, x4=0, x5=0, x6=0, x7=0, x8=0, x9=0, y0=0, y1=0, y2=0, y3=0, y4=0, y5=0, y6=0, y7=0, y8=0, y9=0, z0=0, z1=0, z2=0, z3=0, z4=0, z5=0, z6=0, z7=0, z8=0, z9=0, neg=0, pos=0; /* executable statements */ printf ("Enter ten real numbers: "); scanf ("%lf %lf %lf %lf %lf %lf %lf %lf %lf %lf", &x0, &x1, &x2, &x3, &x4, &x5, &x6, &x7, &x8, &x9); if(x0<0){ y0 = 1;} if(x0>0){ z0 = 1;} if(x1<0){ y1 = 1;} if(x1>0){ z1 = 1;} if(x2<0){ y2 = 1;} if(x2>0){ z2 = 1;} if(x3<0){ y3 = 1;} if(x3>0){ z3 = 1;} if(x4<0){ y4 = 1;} if(x4>0){ z4 = 1;} if(x5<0){ y5 = 1;} if(x5>0){ z5 = 1;} if(x6<0){ y6 = 1;} if(x6>0){ z6 = 1;} if(x7<0){ y7 = 1;} if(x7>0){ z7 = 1;} if(x8<0){ y8 = 1;} if(x8>0){ z8 = 1;} if(x9<0){ y9 = 1;} if(x9>0){ z9 = 1;} neg = y0 + y1 + y2 + y3 + y4 + y5 + y6 + y7 + y8 + y9; pos = z0 + z1 + z2 + z3 + z4 + z5 + z6 + z7 + z8 + z9; printf ("\nThere are %lf negative numbers.\n", neg); printf ("\nThere are %lf positive numbers.\n", pos); printf ("Type something to exit"); scanf ("%lf", &x0); return (0); } This one sums the positive and then sums the negative. // snfp.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include "stdio.h" int main (void) { /* declarations */ double x0=0, x1=0, x2=0, x3=0, x4=0, x5=0, x6=0, x7=0, x8=0, x9=0, y0=0, y1=0, y2=0, y3=0, y4=0, y5=0, y6=0, y7=0, y8=0, y9=0, z0=0, z1=0, z2=0, z3=0, z4=0, z5=0, z6=0, z7=0, z8=0, z9=0, neg=0, pos=0; /* executable statements */ printf ("Enter ten real numbers: "); scanf ("%lf %lf %lf %lf %lf %lf %lf %lf %lf %lf", &x0, &x1, &x2, &x3, &x4, &x5, &x6, &x7, &x8, &x9); if(x0<0){ y0 = x0;} if(x0>0){ z0 = x0;} if(x1<0){ y1 = x1;} if(x1>0){ z1 = x1;} if(x2<0){ y2 = x2;} if(x2>0){ z2 = x2;} if(x3<0){ y3 = x3;} if(x3>0){ z3 = x3;} if(x4<0){ y4 = x4;} if(x4>0){ z4 = x4;} if(x5<0){ y5 = x5;} if(x5>0){ z5 = x5;} if(x6<0){ y6 = x6;} if(x6>0){ z6 = x6;} if(x7<0){ y7 = x7;} if(x7>0){ z7 = x7;} if(x8<0){ y8 = x8;} if(x8>0){ z8 = x8;} if(x9<0){ y9 = x9;} if(x9>0){ z9 = x9;} neg = y0 + y1 + y2 + y3 + y4 + y5 + y6 + y7 + y8 + y9; pos = z0 + z1 + z2 + z3 + z4 + z5 + z6 + z7 + z8 + z9; printf ("\nThe negative numbers add up to %lf.\n", neg); printf ("\nThe positive number add up to %lf.\n", pos); printf ("Type something to exit"); scanf ("%lf", &x0); return (0); }


Which expression must be added to 3x-7 to equal 0?

That completely depends on the value of 'x'. Whatever 'x' happens to be at the moment, you must add to this expression an amount equal to triple-x less than 7. In other words, the expression [ 7 - 3x ] must be added.


Does the temperature must drop 0 C for water to freeze when a solute is dissolved in the water?

A solute added to water decreases the freezing point.


What is the number that if you mutiply with by it self or added with by it self equals the same number?

The number zero! Multiplied by itself = 0 x 0 = 0 Added to itself = 0 + 0 = 0!


How does a seahorse obtain water?

it doesnt :0


What must be added to 610 to get to a thousand?

1000 - 610 = 390 the answer is 390 610 + 390 -------- 1000 ------- note 0 + 0= 0 9 + 1 =10 so the one is carried over to 6 + 3 + 1 = 10


What 3 numbers equal when multiplied and added?

0, 0 and 0


What can be added to negative 7.2 and equal 0?

-7.2+7.2 = 0


What is 100 Zeroes added by 100 Zeroes added by 100 Zeroes?

The answer is 0


If the sum of 2 numbers are 0 what are the numbers?

You may think that there is a unique solution to that problem, but that is not the case. Any positive number can be added to the negative version of itself to obtain a sum of zero (-589 added to 589 is zero, etc.) The simplest case, of course, is to add zero to zero, getting a total of zero.


What number can be added or subtracted and have the same amount?

0a + 0 = aa - 0 = a