origin
the origin and it has the coordinates of (0,0)
It's x = 0. Consider a point of the plane, P=(x, y), in cartesian coordinates. If P is a point belonging to x-axis, then P=(x, y=0); if P is a point belonging to y-axis, then P=(x=0, y).
The parts of a cartesian coordinate system include the origin (point 0,0), the x-axis or abscissa, the y-axis or ordinate, and the quadrants into which the x and y axes divide the plane.
'Axes'. Linear ; x- axis 2- dimensional ; x-axis and y-axid. 3-dimensional ; x-axis, y-axis, and z-axis.
The point where the x-axis and the y-axis meet is called the origin.
The x- and y-axis meet at (0,0), also known as the origin.
The origin or (0,0).
In the Cartesian Coordinate System (the x and y plane), the x and y axis intersect at the point (0,0) in the form (x,y). This is simply explained by looking at the horizontal x axis and lining the point up at 0 moves to the right of the y axis. The same goes for the y axis.
the origin
At the origin.
The Point Where the X-axis (Horizontal) and the Y-axis (Vertical) meet.. is called the origin. And on the number line it is also known as (0,0) if you are plotting something.
origin
The origin
The X-axis and the Y-axis meet at the origin
The Point Where the X-axis (Horizontal) and the Y-axis (Vertical) meet.. is called the origin. And on the number line it is also known as (0,0) if you are plotting something.
the origin and it has the coordinates of (0,0)