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Q: Can you give me examples of parallelogram and polygon method of representing vectors?
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What is parallelogram law of vectors?

"If two vector quantities are represented by two adjacent sides or a parallelogram then the diagonal of parallelogram will be equal to the resultant of these two vectors."


What is parallelogram method?

parallelogram method is a common way of adding two vectors


What are the applications of Parallelogram law of vectors?

The law is used to add vectors to find the resultant of two or more vectors acting at a point.


How many vectors can be formed by joining the vertices of a given quadrilateral?

12 vectors, unless it is a parallelogram (13 if you include the null vector). If the quadrilateral is a parallelogram there will be two fewer.


What is the parallelogram law of vectors?

The parallelogram law states that the sum of squares must equal the sum of its four sides. These equations are very complex and hard to understand.


How do you find the area of a parallelogram using 2 vectors?

Given two vectors a and b, the area of a parallelogram formed by these vectors is:a x b = a*b * sin(theta) where theta is the angle between a and b, and where x is the norm/length/magnitude of vector x.


What are vectors good at representing?

Vectors can represent anything that has both magnitude and direction, like velocity, acceleration, momentum, force, etc.


Explain why the polygon of forces must close when a body is in equilibrium?

The answer is in the definition: polygon of forces(plural polygons of forces) # (mechanics) A polygonal figure the sides of which are vectors representing several forces acting simultaneously upon one point, so that the vector necessary to make the figure closed is the resultant of those forces.


Polygonal rule of vector addition?

If the vectors form a polygon, their sum is zero..


How may the resultant of two vectors be computed analytically from a vector parallelogram?

add both forces


Is it possible to find the sum of two parallel vectors using the parallelogram method?

No, it is simpler than that. Simply add the two magnitudes. The direction will be the same as the parallel vectors.


How would you add two vectors that are not perpendicular or parallel?

To add two vectors that aren't parallel or perpindicular you resolve both of the planes displacement vectors into "x' and "y" components and then add the components together. (parallelogram technique graphically)