You're not really talking about a Venn diagram here, but you have a Geometry problem with a diagram that looks like a Venn diagram.
If this is not your question, please re-ask it.:-)
This is hard to explain without drawing a diagram! Assume the circles have equal radii, and say their centers are O and P, and they intersect at Q and R. Draw OP, OQ, OR and QR.
The area enclosed by OQ, OR and the minor arc QR of circle O is a sector. Triangles OQP and ORP are equilateral because every side is a radius of a circle. So, angle QOR is 120 degrees which is 1/3 of a circle.
The area of the sector is (1/3)of (pi)r2 = (pi)r2/3. Now if we subtract the area of triangle OQR, what is left is half of what we want. Triangles OQR and PQR are congruent, and their areas add up to the same as triangles OQP and ORP.
In other words, triangle OQR equals triangle OQP, which is an equilateral triangle. The height of an equilateral triangle is [sqrt(3)]/2 times the base ... proof left for student ... so the area is bh/2 = r[(sqrt2)/2](r)/2 = r2(sqrt2)/4
Subtracting, you get (pi)r2/3 - r2(sqrt2)/4 with a common factor of r2 ==> r2[pi/3-(sqrt2)/4]. Double this and you get 2r2[pi/3-(sqrt2)/4].
Hope that's right.
The diameter is the length of a line touching both sides of the circle and passing through the centre. The radius is the length of a line from the centre to touching the circle, and is half the length of the diameter, the diameter then is twice the length of the radius > diameter = radius * 2 = 32 * 2 = 64
draw line down the middle and fold over without overlap or point mirror down centre point and see if there is same shape
to calculate your average handling time: average talk time+after callwork+hold time divided by the number of calls
Half the distance from the wall to the centre of the luminaire, as the distance there is between luminaires. e.g if the distance between luminaires horizontally is 3m then the distance to the centre of the luminaire from the wall is 1.5m. If the distance between the luminaires vertically is 5m then the distance to the centre of the luminaire from the wall is 2.5m
Pi, by itself is not enough. You need the radius which is the length from the centre of the circle to its circumference (its boundary). If the radius is r, then the area is pi*r*r If, instead of the radius, you have a diameter - the length from one side to the other, through the centre - then radius = diameter/2. Once you have r you can calculate the area. If you have the circumference, then that is 2*pi*r and from that you can determine r and so calculate the area.
Our Sun is a G2V star and will thus appear in the centre of the HR diagram.
Jizz
The diameter is the length of a line touching both sides of the circle and passing through the centre. The radius is the length of a line from the centre to touching the circle, and is half the length of the diameter, the diameter then is twice the length of the radius > diameter = radius * 2 = 32 * 2 = 64
It is due to a centre of gravity If you are pressed against a wall, the wall stops you shifting your centre of gravity to equalise the extended part of you.
draw line down the middle and fold over without overlap or point mirror down centre point and see if there is same shape
http://cs.senecac.on.ca/~dbs201/pages/ERD.htm
Slightly to the right of centre on the main sequence. If you look on the Australian Telescope National facility website, their HR diagram shows the position of the sun.
Toyota Hi ace 2001 van Wiring diagram
calculate radius of crane: The radius is always measured from the centre of rotation and is the radius measured after the boom deflects forward when under load.
to calculate your average handling time: average talk time+after callwork+hold time divided by the number of calls
Valve timing overlap is the time when both exhaust and intake valves are open most engines with catalytic converters require valve overlap in order to send a small amount of raw fuel/ air mix to the converter's. An "open cam" has valve overlap a "closed" cam does not
If you are offside, it means that you are touching a part of the court that you position cannot go into. eg. that centre touches the ground in the goal circle.