Displacement is distance from starting point.
If the object is always travelling in the same direction then they are the same.
If the object turns round, the distance would still be increasing, however the displacement would be decreasing at the same rate.
Displacement is the area under the v-t graph.
The displacement, along the direction of measurement, is zero. It need not mean that the object is back at the starting point. The displacement-time graph, measuring the vertical displacement of a ball thrown at an angle, will have displacement = 0 when the ball returns to ground level but, unless you are extremely feeble, the ball will be some distance away, not at its starting point which is where you are. The use of such a graph is not unusual in the elementary projectile motion under gravity.
It is the instantaneous speed in the direction in which the displacement is measured.
distance time graph is a graph traveled in a graph which shows how much we have traveled in equal period of time.
It is time.
To get displacement from a displacement graph, just look at the Y- axis for the particular time (displacement versus time). For the displacement graph, the Y-axis is usually displacement.
Time derivative of displacement which is... speed!
A displacement time graph is a graph that consists of an x and y axis using displacement, by time.
The slope at each point of a displacement/time graph is the speed at that instant of time. (Not velocity.)
Displacement is the area under the v-t graph.
Distance travelled (displacement). Distance = velocity/time, so velocity * time = distance. Likewise, x = dv/dt so the integral of velocity with respect to time (area under the graph) is x, the distance travelled.
To obtain the average velocity from a displacement-time graph, you can calculate the slope of the line connecting two points on the graph. Divide the change in displacement by the change in time. To obtain the instantaneous velocity, you need to find the slope of the tangent line at a specific point on the graph. Choose a point on the graph and draw a line tangent to the curve at that point. The slope of this tangent line will give you the instantaneous velocity at that specific point.
you can't....it's merely impossible! Assuming it is a graph of velocity vs time, it's not impossible, it's simple. Average velocity is total distance divided by total time. The total time is the difference between finish and start times, and the distance is the area under the graph between the graph and the time axis.
The area under the velocity time graph of an object is equal to the distance travelled by that object in that time. This is because displacement is the integral of velocity with respect to time so integrating velocity from time A to time B will give the displacement from time A to time B. ( Integrating is the same as calculating the area under the graph)
The displacement, along the direction of measurement, is zero. It need not mean that the object is back at the starting point. The displacement-time graph, measuring the vertical displacement of a ball thrown at an angle, will have displacement = 0 when the ball returns to ground level but, unless you are extremely feeble, the ball will be some distance away, not at its starting point which is where you are. The use of such a graph is not unusual in the elementary projectile motion under gravity.
It is the instantaneous speed in the direction in which the displacement is measured.
You cannot since the graph shows displacement in the radial direction against time. Information on transverse displacement, and therefore transverse velocity, is not shown. For example, there is no difference in the graph of you're staying still and that of your running around in a circle whose centre is the origin of the graph. In both cases, your displacement from the origin does not change and so the graph is a horizontal line. In the first case the velocity is 0 and in the second it is a constantly changing vector. All that you can find is the component of the velocity in the radial direction and this is the slope of the graph at the point in question.