You cannot. Velocity has nothing to do with volume and information on area, by itself, is not enough to determine the volume.
Volume of a rectangular prism = base x height. If volume and height are known, solve for base area by dividing volume by height.
You need the area to find the volume of an object.
The surface-area-to-volume ratio may be calculated as follows: -- Find the surface area of the shape. -- Find the volume of the shape. -- Divide the surface area by the volume. The quotient is the surface-area-to-volume ratio.
To determine the volume from a graph, you would need to calculate the area enclosed by the graph and the axes. If the graph represents a shape with known cross-sectional area, you can integrate the shape's area over the interval represented by the graph to find the volume.
finding the volume of a cone
Find the area of the base, find the height of the pyramid. Volume = (1/3)*(area of base)*(height)
to obtain the ratio of surface area to volume, divide the surface area by the volume.
By dividing the area into the volume: width = volume/area
To find the position from a velocity-vs-time graph, you need to calculate the area under the velocity curve. If the velocity is constant, the position can be found by multiplying the velocity by the time. If the velocity is changing, you need to calculate the area under the curve using calculus to determine the position.
That would be a volume, not an area...
i am not sure you can...
Surface Area: 2πr2 + 2πrh Volume: πr2h