5x5 makes 25, a square number 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 The next square number is 6x6 = 36 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 The next is 7x7 = 49
1000000000000000000 0000000000000000000 0000000000000000000 00000000000000000000 000000000000000000000 0000000000000000000 ]0000000000000000000000 0000000000000000000000 0000000000000000000000 00000000000000000 00000000000000000000 0000000000000000 000000000000000000000 000000000000000000000000 000000000000000000000 000000000000000000 00000000000000000000000 -0000000000000000000000000 0000000000000000000000 000000000000000000000 0000000000000000000000 000000000000000000000000000 000000000000000000 00000000000000000000000000000 0000000000000000000000000 0 0 0 0 0 0 0 0 0 0 0 0 0000000000000000000000000 00000000000000000000 00000000000000 0 0 0 000 00 0 00 0 00 0 000000 0 0 0 0 0 00 0 0 00 00 0 0 0 0 0 0 0 0 0 0 0 0 0 -0 0 00 0 0 0000 0 0000 00 0 0 0 0 0 0 0 0 0 0- 0 0 0 00 0 0 0 0 0 0 0 0 000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 00 0 0 0 0 00 0 00 0
0+0+0+0+0+0+0+0+0+0+0+0+0+0+0+5=5
A pentagon is a five-sided polygon. In an attempt: This is an irregular pentagon. 0000000000000 0 -------------------0 0 ---------------------0 0 -----------------------0 0 -------------------------0 0 ---------------------------0 0 -----------------------------0 0 ---------------------------0 0 -------------------------0 0 -----------------------0 0 ---------------------0 00000000000000
The Answer is: 100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 0000000000000 0 0 0 0 0 0 0 0 0 0 0 00000000000000000000 0 0 0 0 0 0 0 0 0 0 0000000000000000000 0 0 0 0 0 0 0 00000000000000000 0 0 0 0 0 0 000000000000 liter
Find a cave that travels down to [y] of 16 or below. Dig down until you reach floor or [y] of 15. Start Strip Mining. \/ Strip Mining \/ = is Stone. 0 is Air. 0==0==0==0==0==0==0 0==0==0==0==0==0==0 0==0==0==0==0==0==0 0==0==0==0==0==0==0 0==0==0==0==0==0==0 Start Mining like that so you don't miss anything.
0/0 which one as the numerator is divided by the denominator I in 5th grade
0
Excess-3 BCD a B c d w x y z 0 0 1 1 0 0 0 0 0 1 0 0 0 0 0 1 0 1 0 1 0 0 1 0 0 1 1 0 0 0 1 1 0 1 1 1 0 1 0 0 1 0 0 0 0 1 0 1 1 0 0 1 0 1 1 0 1 0 1 0 0 1 1 1 1 0 1 0 1 0 0 0 1 0 0 0 1 0 0 1 i'm not sure. but it should be the ans
The ASCII character A is a 65 in decimal. That means it is 0100 0001 in binary. The hamming code uses extra bits to encode parity information, so the character A would be: _ _ 0 _ 1 0 0 _ 0 0 0 1 where the _ indicates a parity bit * Position 1 checks bits 1,3,5,7,9,11:? _ 0_ 1 0 0 _ 0 0 01With even parity, the bit must be a 10 _ 0_ 1 0 0 _ 0 0 01* Position 2 checks bits 2,3,6,7,10,11:0 ? 0 _ 1 0 0 _ 0 0 0 1With even parity, the bit must be a 00 0 0 _ 1 0 0 _ 0 0 0 1* Position 4 checks bits 4,5,6,7,12:0 0 0 ? 1 0 0 _ 0 0 0 1With even parity, the bit must be a 0:0 0 0 0 1 0 0 _ 0 0 0 1* Position 8 checks bits 8,9,10,11,12:0 0 0 0 1 0 0 ? 0 0 0 1With even parity, the bit must be a 10 0 0 0 1 0 0 1 0 0 0 1 The encoded character is 0 0 0 0 1 0 0 1 0 0 0 1
They are (0, 0)They are (0, 0)They are (0, 0)They are (0, 0)
0 0 0 0 0 0 0 0 0