Two - if you add two vectors of equal magnitude but in opposite directions, the resultant vector is zero.
There is no minimum.
resultant
The general rule for adding vectors is to hook them together "head to tail" and then draw in a resultant vector. The resultant will have the magnitude and direction that represents the sum of the two vectors that were added.
7
The vectors can not be both equal, but they can have the same magnitude of 3, if they are at a 60 degree angle.
There is no minimum.
resultant
Two.Equal magnitudes in opposite directions.
Thee direction of the two vectors.
The general rule for adding vectors is to hook them together "head to tail" and then draw in a resultant vector. The resultant will have the magnitude and direction that represents the sum of the two vectors that were added.
The zero-vector has no direction.
if you add the vectors magnitude and equal to resultant the angle between them is 0
7
The vectors can not be both equal, but they can have the same magnitude of 3, if they are at a 60 degree angle.
yes since the 3rd vector will be parallel to the resultant of the 1st and 2nd vector
The sum of vectors is not always a force. It might be a displacement, a velocity, acceleration, momentum, divergence, curl, gradient, etc. In any case, the algebraic combination of several individual vectors is the "resultant".
If all magnitudes are different, then minimum is three.