Vector describes both speed and direction.
In graphic programs, a vector graphic scales smoothly (more so than a bitmap image).
False.
If all the components of a vector are zero, the magnitude of the vector will always be zero.
The zero vector is not perpendicular to all vectors, but it is orthogonal to all vectors.
That all depends on the angles between the vector and the components. The only things you can say for sure are: -- none of the components can be greater than the size of the vector -- the sum of the squares of the components is equal to the square of the size of the vector
All components of the zero vector equal to zero.
False.
If all the components of a vector are zero, the magnitude of the vector will always be zero.
Force is a vector, and so the sum of all forces acting on an object is a vector sum.
The zero vector is not perpendicular to all vectors, but it is orthogonal to all vectors.
Then the resultant vector is reversed.
A resultant vector is one vector which can replace all the other vectors and produce the same effect.
You can download a car vector from the following sources: All Free Downloads, For Designer, Free Pik, Vector Island, Vecteezy, Vectors 4 All, Vector Portal, to name a few.
Resultant
All forces are vector quantities. Consequently, if "centrifugal force" actually existed, it would be a vector quantity.
speed is not a vector. Velocity is a vector. speed can also be used for angular velocity (which is a vector). Speed is sort of a catch all word that can cover all poorly defined velocities.
resultant vector is a vector which will have the same effect as the sum of all the component vectors taken together.
That all depends on the angles between the vector and the components. The only things you can say for sure are: -- none of the components can be greater than the size of the vector -- the sum of the squares of the components is equal to the square of the size of the vector