Each and every one of them since if they did not, their constructions would collapse.
A great example of how ancient Egyptians used geometry is in the building of pyramids.
Geometry was used in wall or cave paintings they made and found inn everyday objects.
One problem with geometry, is that most people learn Euclidean geometry. It is intuitive but his parallel postulate creates great problems for mathematicians. It can neither be proved or disproved. There are consistent geometries if you accept that postulate, but there are equally consistent geometries for the two possible negations (no parallel lines and many). Artists are not necessarily constrained by geometric "realities" or restrictions. And many have either used geometry or ignored it to great effect. For example, many renaissance artists used projective geometry and the idea of a vanishing point in their art. This gave their work a better 3-d perspective than earlier works which often looked flat. Images in the background used to be unrealistically large and so on. In the 20th century, artists like MC Escher played on geometry, perspective, tessellation (tiling). Finally, many cubists chose not to use "normal" geometry, but chose to simultaneously portray things from several perspectives at the same time.
Some examples of geometry in real life include: Architects use geometry to design buildings, ensuring structural stability and aesthetic appeal. Civil engineers use geometry to plan and construct roads, bridges, and tunnels. Graphic designers use geometry to create visually attractive layouts, logos, and illustrations. Astronomers use geometry to study the shape and movement of celestial bodies. Interior designers use geometry to arrange furniture, fixtures, and decorations in a visually pleasing and functional way.
Geometry is an important part of football. Players use geometry when they figure out appropriate angles for either running or tackling. Geometry is used in almost every play in a football game.
Architects tend to use all types of math, but one main math used is Geometry. Architects must understand how slopes, intercepts and other terms found in geometry.
Geometry is actually widely used in the landscaping industry; it is used to consider the height of shrubs as well as the dimensions of a garden and its placement, and dimensions of the material which should be used. Architects use an incredibly large amount of geometry. This ranges from determining the angle and lengths at which materials.
A great example of how ancient Egyptians used geometry is in the building of pyramids.
Geometry was used in wall or cave paintings they made and found inn everyday objects.
Geometry was used in ancient Egypt for building the great pyramids, however the ancient Greeks were the ones who actually began to study it in detail.
One problem with geometry, is that most people learn Euclidean geometry. It is intuitive but his parallel postulate creates great problems for mathematicians. It can neither be proved or disproved. There are consistent geometries if you accept that postulate, but there are equally consistent geometries for the two possible negations (no parallel lines and many). Artists are not necessarily constrained by geometric "realities" or restrictions. And many have either used geometry or ignored it to great effect. For example, many renaissance artists used projective geometry and the idea of a vanishing point in their art. This gave their work a better 3-d perspective than earlier works which often looked flat. Images in the background used to be unrealistically large and so on. In the 20th century, artists like MC Escher played on geometry, perspective, tessellation (tiling). Finally, many cubists chose not to use "normal" geometry, but chose to simultaneously portray things from several perspectives at the same time.
Geometry is used mainly in construction.
By product designers. It can also be used by engineers or architects.
It can be, but there is no great advantage.
Geometry was used in ancient Egypt to build the great pyramids and to find boundary lines on land flooded when the Nile River periodically overflowed its banks.
Fun geometry, specific geometry, monster geometry, egg geometry, trees, turtles.
Some examples of geometry in real life include: Architects use geometry to design buildings, ensuring structural stability and aesthetic appeal. Civil engineers use geometry to plan and construct roads, bridges, and tunnels. Graphic designers use geometry to create visually attractive layouts, logos, and illustrations. Astronomers use geometry to study the shape and movement of celestial bodies. Interior designers use geometry to arrange furniture, fixtures, and decorations in a visually pleasing and functional way.