Want this question answered?
A measure of time, somewhat shorter than 1 minute. Or an angle.
maybe you mean revolutions PER minute (RPM) which is the number of revolutions (rotations of 360 degrees) that take place in a minute of time. speed is a measure of change in position (in this case change in angle of a component) for a given time period.
minute_deg = minute * 360 / 60 = minute * 6;The hour hand will make a complete revolution every hour, so its formula is:hour_deg = hour * 360 / 12 = hour * 30;A function to find the angle would be:int angleBetweenHands(int hour, int minute){if(hour > 12) // In case of 24 hour clockhour -= 12;int angle = hour * 30 - minute * 6;if(angle > 180)angle = 360 - angle;return(angle);}Read more: C_code_to_find_angle_between_hour_hand_and_minute_hand
minute
1 minute of an angle is 1/60 of a degree. Minutes have no relationship with meters.
A measure of time, somewhat shorter than 1 minute. Or an angle.
A minute of angle is one sixtyeth of an angle. If you had a circle and took one degrees out from it. Then you split that into 60 parts. 1 part would be a minute of angle.
Longer.
The crank angle would change the stroke. The stroke would change the volume.
Each angle minute is divided into 60 seconds.
No. You can only make the angle smaller by moving the arms closer together so they create a smaller angle. Shortening the arms of an angle will keep the angle the same. However, you could make the angle smaller anddd shorten the arms if you would like, but making the arms shorter is not what makes the angle smaller.
maybe you mean revolutions PER minute (RPM) which is the number of revolutions (rotations of 360 degrees) that take place in a minute of time. speed is a measure of change in position (in this case change in angle of a component) for a given time period.
minute_deg = minute * 360 / 60 = minute * 6;The hour hand will make a complete revolution every hour, so its formula is:hour_deg = hour * 360 / 12 = hour * 30;A function to find the angle would be:int angleBetweenHands(int hour, int minute){if(hour > 12) // In case of 24 hour clockhour -= 12;int angle = hour * 30 - minute * 6;if(angle > 180)angle = 360 - angle;return(angle);}Read more: C_code_to_find_angle_between_hour_hand_and_minute_hand
Flat, Horiz. and Overhead welding normally take the same amount of Amperage. The electrode angle would change.
If space were entirely empty this would be true, but even minute gravitational forces can change the trajectory and velocity of a projectile.
minute
1 minute of an angle is 1/60 of a degree. Minutes have no relationship with meters.