In Non Linear Multimedia the end user is given navigational control to wander through multimedia content at will. The user can control what is seen and when it will be seen.Non-linear content offers user interactivity to control progress as used with a computer game or used in self-paced computer based training.
It is possible to give an example of non-linear, but I have no idea what a non-example is. Is a non-example of linear a curve. That would be my first thought but not sure
Linear
frequency modulation is non linear due to cross over term.
It is not possible to answer the question since a non linear sequence could be geometric, exponential, trigonometric etc.
If you mean y = 4x+2 then it is the linear equation of a straight line
They mean pictures, audio and video which doesn't interacts with the user. A better answer can be ... Linear (Non Interactive)active content progresses without any navigational control for the viewer such as a cinema presentation. Non-interactive form of multimedia in which a project starts at a beginning and runs through to the end. Conventional "television" is essentially "linear multimedia" (although switching channels could be said to involve interactivity). However, there is no ability for the end user to control when elements are to be delivered. Some multimedia projects are like television in that they present material in a linear fashion from beginning to end. Linear multimedia can be distinguished from non-linear multimedia because it has literally no interactivity of any kind. It lacks any extra features that a user can take advantage of, such as the ability to choose different options, click on icons, control the flow of the media, or change the pace at which the media is displayed. The main reason to use linear multimedia over the more interactive and fun non-linear types of multimedia is to aid in teaching or training. Linear multimedia works exceedingly well for providing information to large groups of people such as at training sessions, seminars, workplace meetings, or study groups.
Interactive multimedia is where you can interact with it for example a DVD menu, And the most interactive of all a game. Websites are also interactive multimedia. Interactive multimedia is the uses of content forms that includes a combination of text, audio, still images, animation, video, and interactivity content forms sometimes called "rich media" or interactive multimedia that describes as electronic media devices used to store and experience multimedia content. You could take that answer, or the ungeeky version... its something that's on a screen that you can control using a remote... :)
An example of linear multimedia is a narrated slideshow presentation where the content progresses in a predefined sequence without user interaction. This type of multimedia typically follows a linear storyline or educational structure, guiding the viewer through a series of slides or frames in a specific order. Linear multimedia is commonly used in online courses, tutorials, and storytelling formats where a sequential flow of information is essential for understanding the content.
An example of linear multimedia is the typical presentation that combines video and sound, but without choices. You watch it from beginning to end. Users are reacting to, not reacting with, what they see.
non linear
Usually non-linear.Usually non-linear.Usually non-linear.Usually non-linear.
Linear means in order Non-Linear means Organic
No, but it is non-linear.
Non-linear.
It is possible to give an example of non-linear, but I have no idea what a non-example is. Is a non-example of linear a curve. That would be my first thought but not sure
You can measure things with a linear scale. Practically impossible with a non-linear scale.
Linear