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The average running time of Dijkstra's algorithm for finding the shortest path in a graph is O(V2), where V is the number of vertices in the graph.

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Q: What is the average running time of Dijkstra's algorithm for finding the shortest path in a graph?
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What is the fastest algorithm for finding the shortest path in a graph?

The fastest algorithm for finding the shortest path in a graph is Dijkstra's algorithm.


What is the fastest shortest path algorithm for finding the most efficient route between two points?

The fastest shortest path algorithm for finding the most efficient route between two points is Dijkstra's algorithm.


What are the differences between the A algorithm and Dijkstra's algorithm in terms of their efficiency and optimality in finding the shortest path?

The A algorithm is more efficient than Dijkstra's algorithm because it uses heuristics to guide its search, making it faster in finding the shortest path. A is also optimal when using an admissible heuristic, meaning it will always find the shortest path. Dijkstra's algorithm, on the other hand, explores all possible paths equally and is not as efficient or optimal as A.


What is the time complexity of the algorithm for finding the shortest path in a graph using Dijkstra's algorithm?

The time complexity of Dijkstra's algorithm for finding the shortest path in a graph is O(V2) with a simple implementation using an adjacency matrix, or O((V E) log V) with a more efficient implementation using a priority queue.


What is the runtime of Dijkstra's algorithm for finding the shortest path in a graph?

The runtime of Dijkstra's algorithm for finding the shortest path in a graph is O(V2) with a simple implementation using an adjacency matrix, or O((V E) log V) with a more efficient implementation using a priority queue.