stick your arms straight out in front of you. Pretend that's twelve o'clock then move one of your arms to three o'clock. Bring the other arm and turn your body to three o'clock. you have just moved 90 degrees clockwise.
rotate it 90 degrees
You dont, its just 90 degrees 3 times..
Switch the x and y coordinates and multiply the first first coordinate (the new x coordinate) by -1
ENE plus 90 degrees (clockwise) is SSE.
Yes
rotate it 90 degrees
You dont, its just 90 degrees 3 times..
No, only their positions will change.
To rotate an object 90 degrees counter-clockwise, you can visualize or use a coordinate system. If you have a point (x, y), the new coordinates after the rotation will be (-y, x). For more complex shapes, apply this transformation to each point of the shape. Alternatively, if you're working with a physical object, simply turn it left (counter-clockwise) until it is oriented 90 degrees from its original position.
ENE plus 90 degrees (clockwise) is SSE.
To rotate a figure 90 degrees clockwise around the origin on a coordinate grid, you can use the transformation rule: (x, y) becomes (y, -x). For the point (5, 5), applying this rule results in (5, -5). Therefore, after a 90-degree clockwise rotation, the new coordinates of the point are (5, -5).
Imagine a clock: a circle is 360 degrees, so every 5 minutes is 30 degrees. If you started at 1pm and rotated it 90 degrees it would be 1.15pm
The same as 180 degrees clockwise. What do you mean "the answer to"?
To rotate a point (x, y) 90 degrees clockwise around the origin on a graph, you transform the coordinates using the formula (x', y') = (y, -x). This means that the new x-coordinate becomes the original y-coordinate, and the new y-coordinate becomes the negative of the original x-coordinate. For example, the point (2, 3) would rotate to (3, -2).
Switch the x and y coordinates and multiply the first first coordinate (the new x coordinate) by -1
It rotates 90 degrees.
270 degrees is 3/4 of the way around the circle. Ir is the same as rotating it 90 degrees (1/4) of the way clockwise. Turn it so anything that was pointing straight up would be pointing to the right.