The equations for projectiles shouldn't just have theta, they should have sin(theta) or cos(theta).
As long as you have your calculator set in the right mode, either will work when you evaluate sin or cosine.
Example: Say you have a projectile launched at 30 degrees above horizontal. In order to find the y velocity, you will have to calculate sin(30) with you calculator in degree mode. If instead you called this angle pi/6 (the same angle, just in radians), you could enter sin(pi/6) in your calculator in radians mode and get the same answer.
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The same way as with degrees. All you have to know is how to convert degrees from radians and radians from degrees.... this is how you do it... radians= pi/180 degrees= 180/pi to get angles from degrees to radians you multiply the angle that is measured in degrees by pi/180. to get angles from radians to degrees you multiply the angle that is measured in radians by 180/pi. pi=3.14
It means a central angle measured in radians. ex. Convert 360 degrees radians. 180 degrees = pi radians so 360 degrees = pi radians/180 degrees = 360pi radians/180 = 2 pi radians
pi [radians] = 180 [degrees] 1 [degree] = pi/180 [radians] = 0.0174533 [radians] therefore, 2115 [degrees] = 2115 [degrees] * 0.0174533 [radians/degree] = 36.9 [radians]
Degrees x 0.01745 = radians
47.6925 deg = 83.24 radians.