A semi-regular tessellation is using multiple copies of two (or more) regular polygons so as to cover a plane without gaps or overlaps. The different shapes have sides of the same length and the shapes meet at vertices in the same (or exact reverse) order.
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uses a regular quadrilateral (a square) and an equilateral triangle. At each vertex, these two shapes, starting with the shape at the top, meet in the following order: TSTTS ot STTST.
a tessellation that uses more than one type of regular polygon
A regular tessellation or semi-regular tessellation or none.
Semi-regular tessellation is a tessellation of the plane by 2 or more different convex regular polygons. A semi-regular tessellation combines two or more regular polygons. Each semi-regular tessellation has a tupelo, which designates what kind of regular polygon is used.
A semi-regular tessellation is covering a plane surface with two or more different regular polygons, all of which have sides of the same length. In addition, each polygon vertex is surrounded by polygons in the same order.
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a tessellation that uses more than one type of regular polygon
A tessellation that uses more than one kind of regular polygon is called a semi-regular tessellation.
A regular tessellation or semi-regular tessellation or none.
Semi-regular tessellation is a tessellation of the plane by 2 or more different convex regular polygons. A semi-regular tessellation combines two or more regular polygons. Each semi-regular tessellation has a tupelo, which designates what kind of regular polygon is used.
A regular tessellation uses only one regular polygon. A semi-regular tessellation is based on two or more regular polygons.
A regular tessellation is based on only one regular polygonal shape. A semi-regular tessellation is based on two or more regular polygons.
A semi-regular tessellation is covering a plane surface with two or more different regular polygons, all of which have sides of the same length. In addition, each polygon vertex is surrounded by polygons in the same order.
A semi-regular tessellation is covering a plane surface with two or more different regular polygons, all of which have sides of the same length. In addition, each polygon vertex is surrounded by polygons in the same order.
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It is a semi-regular tessellation.
Strictly speaking, no, because a semi-regular tessellation must be based on regular polygons and rhombi are not regular polygons. However, octagons and rhombi can be used to make a non-regular tessellation.
There is no such thing as a seni-regular tessellation. A semi-regular tessllation is a tessellation using two regular polygons: for example, octagons and squares together.