This question is too vague to have an answer, but here is one.For the shaded area (pie wedge) of a circle, find the area of the circle and multiply by the ratio of the wedge angle to the entire circle (angle/360).For the shaded region of a triangle, find the area of the smaller triangle, if necessary using trig functions to define a known angle or length of a side.For other polygons, you may be able to divide the area into triangles separately, then sum their areas.
To find the area of the circle pi*radius*squared and subtract the area of the figure inside
It depends on what the shaded and non-shaded parts look like!
0. There is no circle so no shaded area of a circle!
Assuming the shape is a triangle, the area is 11.40 sq ft, approx.
Calculate the total area of the square and subtract the non-shaded portion if you can figure that area. Your question is missing information.
There is no shaded space (indeed, no triangle) so the answer must be 0.
The answer depends on what part of the figure is shaded!
The probability is the ratio of the area of the shaded area to the area of the whole figure.
nope a portion of a circles area is a triangle
I wanted to know how to solve the problem.
You either need to find the area of the triangle and subtract it from that of the rectangle OR you find the areas of the bits of the rectangle that are outside the triangle and add them together. Without more details of the triangle, it is not possible to give a more detailed answer.
Typically, when a mathematical problem wants you to find the value of a shaded area, it wants you to calculate the area. If the shaded area is a circle, the area can be found by multiplying pi by the square of the radius. If the shape is a triangle, the area is base times height, divided by 2. If the shape is a square or rectangle, the area is length times width.
To calculate the area of a triangle - divide the length of the base by 2, then multiply that figure by the height. If the measurements are in centimetres, once you have your area - multiply your figure by 100 and you'll have the area in millimetres.
This question is too vague to have an answer, but here is one.For the shaded area (pie wedge) of a circle, find the area of the circle and multiply by the ratio of the wedge angle to the entire circle (angle/360).For the shaded region of a triangle, find the area of the smaller triangle, if necessary using trig functions to define a known angle or length of a side.For other polygons, you may be able to divide the area into triangles separately, then sum their areas.
K, well there is no surface area of a triangle, because a triangle is a 2s figure. Surface area is for a 3d figure. To find the regular area of a triangle the formula is 1/2 of the base X the height :) gl :P
well there is no surface area of a triangle, because a triangle is a 2s figure. Surface area is for a 3d figure. To find the regular area of a triangle the formula is 1/2 of the base X the height :) gl :P