gather info
Gather information
Ah, problem solving is like painting a beautiful landscape. First, you identify the problem, then gather information about it. Next, you brainstorm possible solutions and choose the best one. After that, you create a plan and take action to solve the problem. Finally, you evaluate the results and make any necessary adjustments. Just like adding happy little trees to a painting, each step builds upon the last to create a masterpiece of problem solving.
You're being conned! To travel a total of 20 km at 80 kph would take 15 min. You've already taken 15 min to cover 10 km at 40 kph.
X is the most famous variable in algebra, and a variable is a letter that stands for a number. It is used for you to apply methods of problem solving to get the answer, and the answer will be what x stands for. For example, if you see the problem 48-2x=100, you know you have to solve for x. The next step would be to subtract 48 from both ends of the equation, so you get (48-2x) -48= (100) -48 ---> -2x=52. Then you divide each side by -2 to get x by itself ---> -2x/2=52/-2 ---> x= -26. So you can see that x is not one specific number, it is just a variable.
Soving the problem.
gather info
gather info
gather info
gather info
When solving a problem there is a lot you can do you do next after gathering relevant information and developing criteria. The next immediate step would be to analyze and evaluate the information gathered.
gather information.
gather information.
gather information.
gather information.
gather information.
gather information.