There is no difference between them they are same rate constant is another name of specific rate constant
the difference between a constant in a graph and a constant in a experiment is that when on a graph, the constant is the thing that changes, and in a experiment it is the part that stays the same.
nothing
In contrast, for an ellipse it is the ''sum'' of these distances that is a constant
In an arithmetic sequence, the difference between any term and the previous term is a constant.
Pointer to constant *ptr=10 statement is invalid in pointer to constant i.e assigning value is illegal ptr++ statement is valid in pointer to constant. pointer can be incremented and decremented, Pointer is pointing to constant data object. Declaration: const int *ptr; Constant pointers: *ptr= 10 is absolutely valid in constant pointers i.e assigning value is perfectly legal ptr+++ statement is invalid in constant pointers. pointer can not be incremented or decremented. Declaration; int *const ptr;
Generic pointer of type 'void *' is compatible with any (data-)pointer, but you cannot use the following operators on it: + - ++ -- += -= * -> []
There is no similarity between the two.
There is no difference between them they are same rate constant is another name of specific rate constant
the difference between a constant in a graph and a constant in a experiment is that when on a graph, the constant is the thing that changes, and in a experiment it is the part that stays the same.
constant pointer and character pointer
A structure is a collection of primitives or other structures. A pointer is a memory address. Comparison of the two is like comparing bowling balls to cinder blocks. You can say that a structure defines the layout of the data, while a pointer points to data that is a particular structure.
difference between ordinary prism and constant deviation prism
nothing
dfs sd
bobo
Array is a data type which can be represented as a[1],a[2],a[3].... Pointer is also a data type. The speciality of pointer is instead of address of the variable it will give the reference to the address of the variable. E.g. int *test Here test is a pointer variable. which will be the reference to the address == One dimensional arrays are constant pointers, you cannot change their values, eg: int a[10], *pa = &a[3]; p[0]= a[0]; // ok a[0]= p[0]; // ok p= a; // ok a= p; // INVALID for a is constant