Oh, dude, it's like this - the height and width of the object are like the real deal, right? And the height and width of the image are just like a digital version of that. So, technically, they're related, but one's in the physical world, and the other's in the digital realm. Cool, right?
Aspect Ratio: The relationship of an object's height to its width.
A bitmap image doesn't necessarily have a specified height and width. It can be changed by pressing (Ctrl+E), or the long way; Image > Attributes
if a 2d object, height x width. if a 3d object, height x width x 6.
If volume can be provided then by using width, and height length can be found
Cube
The height and width of the object are the physical measurements of the object itself, while the height and width of the image are the representation of those measurements in a picture or visualization. The size of the object in the image can be adjusted to fit the dimensions of the image through scaling or cropping.
It is generally height by width.
height =1/width
Aspect Ratio: The relationship of an object's height to its width.
A bitmap image doesn't necessarily have a specified height and width. It can be changed by pressing (Ctrl+E), or the long way; Image > Attributes
You can by right clicking on an image and selecting "Copy Image URL" then using this code: <img src="paste the image URL here" width="width of image" height="height of image" alt="describe the picture" /> And that will show the image at the desired width and height of your choosing. If you want it to be at the original height and with just remove the those two so would look like this: <img src="paste the image URL here" alt="describe the picture" /> That will display the picture at it's original width and height.
To determine the pixels per inch (PPI) of an image, you can divide the image's width or height in pixels by its physical width or height in inches. This calculation will give you the PPI of the image.
lengh width and height
if a 2d object, height x width. if a 3d object, height x width x 6.
If volume can be provided then by using width, and height length can be found
3D
Cube