Area is for two-dimensional shapes, like rectangles or squares, and surface area is for three-dimensional shapes, like pyramids and cylinders.
You divide the shape into smaller shapes you can calculate, like rectangles and triangles. If the shape is irregular, you have to approximate, for example by dividing it into many narrow rectangles. This technique is called "integration".
Area is a 2 dimensional quantity, finding it for something in three dimensions does not make sense. If you want to find an area-like quantity for 3 dimensional shapes, look into surface area, which is the area of each surface of the not flat shape.
Quadrilaterals are four-sided shapes that have a lot of use in math, like using them to determine the area of more complicated shapes.
There can be no formula for a tetrahedron since you have not specified what aspect the formula is supposed to calculate. Furthermore, although they are all triangular pyramids, tetrahedra can be tall, needle-like shapes or almost flat shapes.
Area is for two-dimensional shapes, like rectangles or squares, and surface area is for three-dimensional shapes, like pyramids and cylinders.
To calculate the area of land with different dimensions (e.g. irregular shape), you can divide the land into basic geometric shapes like rectangles, triangles, and circles. Calculate the area of each shape separately using their respective formulas, then sum up these areas to get the total land area. If the land shape is complex, you can use mapping or surveying tools to accurately measure each section and then calculate the total area.
You divide the shape into smaller shapes you can calculate, like rectangles and triangles. If the shape is irregular, you have to approximate, for example by dividing it into many narrow rectangles. This technique is called "integration".
The diff is that SA (SURFACE AREA) is the area of the entire figure like a cube you would find the whole area of the firgure not the face. Area is the amount of space an object takes like a field to find out how much space it takes. :)
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Area is a 2 dimensional quantity, finding it for something in three dimensions does not make sense. If you want to find an area-like quantity for 3 dimensional shapes, look into surface area, which is the area of each surface of the not flat shape.
Quadrilaterals are four-sided shapes that have a lot of use in math, like using them to determine the area of more complicated shapes.
Regular shapes have equal sides and angles, like squares and equilateral triangles. Irregular shapes have sides and angles of varying lengths and measurements, like rectangles and scalene triangles. Regular shapes are typically easier to calculate and work with compared to irregular shapes.
To find the area, first divide the shape into regular, simple shapes. Then use formulas to find the area of the smaller, regular shapes. Lastly, add up all the smaller areas to find the area of the original shape.
There can be no formula for a tetrahedron since you have not specified what aspect the formula is supposed to calculate. Furthermore, although they are all triangular pyramids, tetrahedra can be tall, needle-like shapes or almost flat shapes.
diff
yes, if you have a graph with a line....take a look at the picture I linked. ok so the distance covered is simply the area of the graph. do you know how to calculate the area of unusual shapes like this one?? if you don't, you simply divide the shape into 3 parts: two triangles and the square. the find the area of each one and add them together. the area is measured in metres.