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There are regular polygons (with 3, 4 and 6 sides).There are irregular convex polygons (with 3, 4, 5 or 6 sides).

There are [irregular] concave polygons with various numbers of sides.

Q: How do you classify the polygons that are used to create each tessellation?

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Polygons that fit together with no gaps or overlaps are said to tessellate with each other.

A regular tessellation is based on multiple copies of the same regular polygon. A semi-regular tessellation uses copies of two (or more) regular polygons. In the latter case, at each vertex the various polygons are arrayed in the same order (or its mirror image).

A tessellation made up of two or more regular polygons is referred to as a semi-regular tessellation. The eight semi-regular tessellations are known as:3.3.3.3.6, 3.3.3.4.4, 3.3.4.3.4, 3.4.6.43.6.3.6, 3.12.12, 4.6.12, 4.8.8.The numbers refer to the number of sides of polygons around each vertex, starting with the polygon with the fewest number of sides.

A regular tessellation is a tessellation composed entirely of congruent polygons - meaning that ALL shapes in the tessellation are the same. Only 3 regular tessellations exist: equilateral triangles, regular hexagons, and squares. A tessellation is any pattern of shapes which can be repeated infinitely throughout a plane without leaving any "spaces" between the connected patterns and also without any of the shapes overlapping each other.

Non-polygonal tessellation is tessellation in which the individual units are not polygons. Some are derived from concave polygons with smooth curves replacing angular parts. This browser is rubbish for graphics but I will try:Ignoring all the full stops (which are used as spacers), try to visualise the shapes below as two dumb-bells of the same size! I appreciate that they are anything but that but you try it on this browser! The upper one has its bar horizontal and the lower one vertical. If the angular bits are replaced by smooth curves then each dumb-bell will consist of two convex semicircles joined together by two concave semicircles. This new shape will tessellate and, since it has curves instead of straight lines, it is not a polygon. There are others....___..........___./......\____/......\|........____.......|.\____/.......\___/.......|.........|........\......../........|......|......./.........\......|..........|.......\______/

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Polygons that fit together with no gaps or overlaps are said to tessellate with each other.

A regular tessellation is based on multiple copies of the same regular polygon. A semi-regular tessellation uses copies of two (or more) regular polygons. In the latter case, at each vertex the various polygons are arrayed in the same order (or its mirror image).

A semi-regular tessellation is covering a plane surface with two or more different regular polygons, all of which have sides of the same length. In addition, each polygon vertex is surrounded by polygons in the same order.

A semi-regular tessellation is covering a plane surface with two or more different regular polygons, all of which have sides of the same length. In addition, each polygon vertex is surrounded by polygons in the same order.

Semi-regular tessellation is a tessellation of the plane by 2 or more different convex regular polygons. A semi-regular tessellation combines two or more regular polygons. Each semi-regular tessellation has a tupelo, which designates what kind of regular polygon is used.

A tessellation made up of two or more regular polygons is referred to as a semi-regular tessellation. The eight semi-regular tessellations are known as:3.3.3.3.6, 3.3.3.4.4, 3.3.4.3.4, 3.4.6.43.6.3.6, 3.12.12, 4.6.12, 4.8.8.The numbers refer to the number of sides of polygons around each vertex, starting with the polygon with the fewest number of sides.

A regular tessellation is a tessellation composed entirely of congruent polygons - meaning that ALL shapes in the tessellation are the same. Only 3 regular tessellations exist: equilateral triangles, regular hexagons, and squares. A tessellation is any pattern of shapes which can be repeated infinitely throughout a plane without leaving any "spaces" between the connected patterns and also without any of the shapes overlapping each other.

Each angle in an equilateral triangle is 60 degrees. In order to create a regular tessellation of an area, we need for the angles of the polygons we are putting near each other to sum to 360 degrees. If you place six equilateral triangles so that all of them share a vertex, and each triangle is adjacent to two others, you get 60*6 = 360 degrees in that vertex. Please see related link for a demo of a triangular tessellation.

Each interior angle of a regular heptagon measures 900/7 degrees.The interior angles of all polygons meeting at a point must sum to 360 degrees. But that would require 360 / (900/7) = 2.8 - that is you would require 2.8 regular heptagons to meet at each vertex. Since it is not possible to have a fraction of a heptagon. the tessellation required by the question is impossible.

A semi-regular tessellation is using multiple copies of two (or more) regular polygons so as to cover a plane without gaps or overlaps. The different shapes have sides of the same length and the shapes meet at vertices in the same (or exact reverse) order.The image used with this question:http://file2.answcdn.com/answ-cld/image/upload/w_300,h_115,c_fill,g_face:center,q_60,f_jpg/v1401482497/u6cbkstcqpiibq3485hr.pnguses a regular quadrilateral (a square) and an equilateral triangle. At each vertex, these two shapes, starting with the shape at the top, meet in the following order: TSTTS ot STTST.

No - because they would leave a small, square-shaped space between each tile.

polygons are polygons u willl find the answer here trust me each letter in polygons name used only once because it is a word