Rise divided by run. (Y2 - Y1) / (X2 - X1) - with (X1, Y1) and (X2, Y2) being two points on the graph.
Chat with our AI personalities
Slope of a straight line on a Cartesian coordinated graph is 'rise over run' = y2-y1/x2-x1 = change in 'y'/change in 'x'
Slope = (vertical change)/(horizontal change), commonly referred to as rise/run. If the graph is a straight line, then you can count squares or measure how much change in vertical, over a specified change in horizontal. If it is a curve, then you need to have a tangent line (a line that touches the curve at a specific point and has the same slope as the line), then you can determine the slope of that line using the method described, above.
You can't determine velocity from that graph, because the graph tells you nothing about the direction of the motion. But you can determine the speed. The speed at any moment is the slope of a line that's tangent to the graph at that moment.
the slope.
The slope of a line on a distance-time graph represents the speed or velocity. The steeper the line is and the greater the slope of the line is, the faster the object is moving.