Using the Pythagorean theorem, we can determine the actual velocity in the xy plane to be (the square root of 41) m/s along the vector [5,4].
A bar graph
You calculate the coordinates using a fraction!
Graph both and where they cross is the answer to both.
circle graph= a graph that represents data using sections of a circle. The sum of the percents in a circle graph is 100o/o
To find the position from a velocity-vs-time graph, you need to calculate the area under the velocity curve. If the velocity is constant, the position can be found by multiplying the velocity by the time. If the velocity is changing, you need to calculate the area under the curve using calculus to determine the position.
To develop the general velocity equation from a velocity vs. time graph, you can determine the slope of the graph at any given point, which represents the acceleration. Integrating the acceleration with respect to time gives you the velocity equation that relates velocity to time. The integration constant can be determined using initial conditions or additional information from the graph.
Acceleration can be determined from a position vs. time graph by finding the slope of the velocity vs. time graph. The slope of the velocity vs. time graph represents the rate at which velocity is changing, which is acceleration. A steeper positive slope indicates a higher acceleration, while a steeper negative slope indicates deceleration.
You can determine mass using momentum and velocity by using the formula: momentum = mass x velocity. Rearrange the formula to solve for mass as mass = momentum/velocity. Plug in the values for momentum and velocity to calculate the mass.
It is not possible to sketch anything using this browser. The speed of a body cannot be determined from a distance-time graph. The slope of the graph is a measure of the radial velocity - that is the speed directly towards or directly away from the starting point. However, there is absolutely no information of any motion in a transverse direction. Since motion in this direction cannot be assumed to be 0, the distance-time graph cannot be used to determine speed.
You can find acceleration by using the formula: acceleration = (change in velocity) / (time taken) or a = (v2 - v1) / t. Once you have the acceleration, you can find the force using Newton's second law: force = mass x acceleration or F = m*a.
Motion can be represented graphically using position-time graphs, velocity-time graphs, and acceleration-time graphs. These graphs provide information about how an object's position, velocity, and acceleration change over time. Position-time graphs show the object's position at different times, velocity-time graphs show how the velocity changes over time, and acceleration-time graphs show how the acceleration changes over time.
Displacement can be found by the area underneath the line of a velocity vs. time graph. This area can be found by using a definite integral if you know calculus, or if not it can be found simply by counting squares, or finding the area of triangles etc. Hope it helped :)
A displacement-time graph is a visual representation that shows how an object's position changes over time. The slope of the graph indicates the object's velocity, while the area under the graph corresponds to the total distance traveled by the object.
To determine the velocity of the ball, you would need to measure the distance the ball traveled in each 0.25-second interval using the ruler. Then, divide the distance by the time interval to calculate the average velocity for each interval. The velocity of the ball would be the average velocity over all the intervals measured.
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Using the equation of motion v = u + at. v-the final velocity, u - initial velocity a- acceleration and t-the time.