You can't determine velocity from that graph, because the graph tells you
nothing about the direction of the motion. But you can determine the speed.
The speed at any moment is the slope of a line that's tangent to the graph
at that moment.
The area under a velocity-time graph represents the displacement of an object over a given time interval. This area can be calculated by finding the integral of the velocity function with respect to time. If the graph is above the time axis, the displacement is positive; if it's below, the displacement is negative. The shape of the area can vary depending on the velocity function, leading to different methods for calculating it, such as using geometric shapes or calculus.
Yes, you can determine the zeros of the function ( f(x) = x^2 - 64 ) using a graph. The zeros correspond to the x-values where the graph intersects the x-axis. By plotting the function, you can see that it crosses the x-axis at ( x = 8 ) and ( x = -8 ), which are the zeros of the function.
To determine three solutions of an equation using a graph, first plot the equation on a coordinate plane. Identify the points where the graph intersects the x-axis; these x-values represent the solutions of the equation. Each intersection point corresponds to a solution, so you can read the x-coordinates of these points to find the three solutions. Ensure that the graph is drawn accurately for precise identification of the solutions.
Using the Pythagorean theorem, we can determine the actual velocity in the xy plane to be (the square root of 41) m/s along the vector [5,4].
The relationship between distance and time is typically represented graphically using a distance-time graph. In this graph, distance is plotted on the vertical axis (y-axis) and time on the horizontal axis (x-axis). The slope of the line on this graph indicates the speed or velocity of an object, with a steeper slope representing a higher speed.
To find the position from a velocity-vs-time graph, you need to calculate the area under the velocity curve. If the velocity is constant, the position can be found by multiplying the velocity by the time. If the velocity is changing, you need to calculate the area under the curve using calculus to determine the position.
Derivitives of a velocity : time graph are acceleration and distance travelled. Acceleration = velocity change / time ( slope of the graph ) a = (v - u) / t Distance travelled = average velocity between two time values * time (area under the graph) s = ((v - u) / 2) * t
if the acceleration is constant, then it is a parabola (a=V*t+(at^2)/2). if it isn't, and you are give it's formula in relation to time, then it is possible to find the distance formula by using higher level mathematics(integrals).
To determine velocity using momentum, you can use the formula: momentum mass x velocity. Rearrange the formula to solve for velocity: velocity momentum / mass. By dividing the momentum by the mass of the object, you can calculate its velocity.
To determine velocity using acceleration and time, you can use the formula: velocity initial velocity (acceleration x time). This formula takes into account the initial velocity, acceleration, and time to calculate the final velocity.
You can determine mass using momentum and velocity by using the formula: momentum = mass x velocity. Rearrange the formula to solve for mass as mass = momentum/velocity. Plug in the values for momentum and velocity to calculate the mass.
To determine velocity using acceleration and distance, you can use the equation: velocity square root of (2 acceleration distance). This formula takes into account the acceleration of the object and the distance it has traveled to calculate its velocity.
To determine velocity using acceleration and distance, you can use the equation: velocity square root of (2 acceleration distance). This formula takes into account the acceleration of the object and the distance it has traveled to calculate its velocity.
To determine velocity using time as a factor, you can use the formula: velocity distance / time. This means that you divide the distance traveled by the time it took to travel that distance. The resulting value will give you the velocity of the object.
To determine the final velocity of an object using the concept of momentum, you can use the equation: momentum mass x velocity. By calculating the initial momentum and final momentum of the object, you can then solve for the final velocity using the formula: final velocity final momentum / mass.
To determine velocity using position and time data, you can calculate the average velocity by dividing the change in position by the change in time. This gives you the speed and direction of an object's motion at a specific point in time.
It is not possible to sketch anything using this browser. The speed of a body cannot be determined from a distance-time graph. The slope of the graph is a measure of the radial velocity - that is the speed directly towards or directly away from the starting point. However, there is absolutely no information of any motion in a transverse direction. Since motion in this direction cannot be assumed to be 0, the distance-time graph cannot be used to determine speed.