You do the dot product of the vectors by multiplying their corresponding coordinates and adding them up altogether. For instance:
<1,2,3> ∙ <-3,4,-1>
= 1(-3) + 2(4) + 3(-1)
= -3 + 8 - 3
= 2
The dot-product of two vectors tells about the angle between them. If the dot-product is positive, then the angle between the two vectors is between 0 and 90 degrees. When the dot-product is negative, the angle is more than 90 degrees. Therefore, the dot-product can be any value (positive, negative, or zero). For example, the dot product of the vectors and is -1*1+1*0+1*0 = -1 which is negative.
The cosine of the angle between two vectors is used in the dot product because it measures the similarity or alignment of the vectors. The dot product calculates the product of the magnitudes of the vectors and the cosine of the angle between them, resulting in a scalar value that represents the degree of alignment or correlation between the vectors.
Zero.
It depends on what the dot product is meant to be equal to.
zero is the answer
The gradient of the dot product of two vectors is equal to the sum of the gradients of the individual vectors.
No. The dot product is also called the scalar product and therein lies the clue.
The dot-product of two vectors tells about the angle between them. If the dot-product is positive, then the angle between the two vectors is between 0 and 90 degrees. When the dot-product is negative, the angle is more than 90 degrees. Therefore, the dot-product can be any value (positive, negative, or zero). For example, the dot product of the vectors and is -1*1+1*0+1*0 = -1 which is negative.
When the dot product between two vectors is zero, it means that the vectors are perpendicular or orthogonal to each other.
Unit vectors are perpendicular. Their dot product is zero. That means that no unit vector has any component that is parallel to another unit vector.
The cosine of the angle between two vectors is used in the dot product because it measures the similarity or alignment of the vectors. The dot product calculates the product of the magnitudes of the vectors and the cosine of the angle between them, resulting in a scalar value that represents the degree of alignment or correlation between the vectors.
The result of applying the del operator to the dot product of two vectors is a vector.
To multiply two vectors in 3D, you can use the dot product or the cross product. The dot product results in a scalar quantity, while the cross product produces a new vector that is perpendicular to the original two vectors.
The dot-product of two vectors is the product of their magnitudes multiplied by the cosine of the angle between them. The dot-product is a scalar quantity.
Zero.
Perpendicular means that the angle between the two vectors is 90 degrees - a right angle. If you have the vectors as components, just take the dot product - if the dot product is zero, that means either that the vectors are perpendicular, or that one of the vectors has a magnitude of zero.
It depends on what the dot product is meant to be equal to.